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Pre-USACO Python Creativity & Problem-Solving Lab: Building Skills From Fun Projects to Competitive Coding

Overview
Curriculum
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In the age of GenAI—where AI tools shape industries and automation is becoming the norm—one skill rises above the rest: Python programming.

Python isn’t just a coding language. It’s the foundation behind AI, data science, automation, game development, and competitive programming.
With this course, students will not only learn to use AI—they’ll learn to think like programmers who can go beyond AI’s limitations.

Designed for Grades 4–12, the Pre-USACO Python Creativity & Problem-Solving Lab builds strong programming fundamentals through hands-on game projects, then gradually develops analytical thinking that prepares students for competitive coding in the future.


🌟 What Students Will Learn

1. Core Programming Foundations

Students are introduced to essential Python concepts—variables, loops, conditionals, functions, and data structures. These fundamentals build the computational thinking skills needed for both creative projects and later USACO-style problem-solving.

2. Creativity Through Game Development

By designing characters, levels, logic, and interactions, students express their creativity while learning how real games are built. This blend of imagination and technical skill makes learning both fun and meaningful.

3. Hands-On, Project-Based Learning

Every concept is immediately applied through guided mini-games and custom projects. Students experience the excitement of creating something playable—boosting confidence, curiosity, and persistence.

4. Early Exposure to Competitive Thinking (Pre-USACO)

Game mechanics naturally introduce logical thinking, debugging, and algorithmic ideas. These are the same skills needed in competitive programming, giving students a strong head start without pressure.

5. Multidisciplinary Skills

Game development combines art, logic, design, sound, storytelling, and user experience. Students learn to bring multiple skill sets together to solve challenges.

6. Collaboration and Communication

When working on shared projects, students practice teamwork, communication, and idea-sharing—essential skills in real-world STEM careers.

7. Focus, Grit, and Problem-Solving

Building a game from scratch teaches perseverance. Students learn to analyze problems, debug issues, and improve their work through iteration—developing strong problem-solving habits.

8. Digital Literacy for the Future

This course gives students a solid foundation in programming and computer thinking—skills that will support them in AI, robotics, data science, web development, and more.

9. Presentation Skills

When students demo their games, they practice explaining logic, design decisions, and problem-solving steps—strengthening communication and confidence.

10. Fun, Engaging, and Motivating

Kids love games—so learning through games keeps them excited, focused, and eager to explore. Fun becomes the vehicle for real learning.


🎓 Course Outcome

By completing the Pre-USACO Python Creativity & Problem-Solving Lab, students (Grades 4–12) will develop:

  • Strong Python foundations

  • Creativity and design thinking

  • Logical reasoning and pre-competitive coding skills

  • Confidence in building real, playable games

  • Readiness for future USACO training, advanced Python, or AI/robotics paths

This course builds a strong base for both creative coding and future competitive programming success, preparing students for a technology-driven future with confidence and curiosity.

Curriculum

  • 11 Sections
  • 102 Lessons
  • 31 Quizzes
  • 0m Duration
Collapse All
Introduction to Python
8 Lessons1 Quiz
  1. Course Logistics
  2. To Parents
  3. Introduction to Computer Architecture, Programming and Python
  4. Why learn Python
  5. Homework - create folder, file in OS GUI, command line terminal, VSCode
  6. Python interactive shell
  7. Jupterbook: Google colab in cloud
  8. Advanced topic: Python Virtual environment and Version control system
  9. Practice: ascii-art using Virtual Env with vscode
Conditional States and Loops
24 Lessons5 Quizzes
  1. Python Variables and Data Types
  2. Homework: what is the final value
  3. Advanced topic: Python Global Variables
  4. Python Input and Output
  5. Advanced topic: Python Advanced Input
  6. Advanced topic: print with, or print with + for string
  7. Advanced topic: Python Advanced Output
  8. Python Basic Math Operators
  9. Advanced Topic: Python Indentation and Coding Style Tutorial
  10. Homework: python input, output and math operation
  11. Loops (while and for) for Game Mechanics
  12. Homework For and while loop
  13. If Statements and Decision-Making in Games
  14. Homework Simple game using if /else
  15. Homework review: if/else
  16. Combining Conditionals and Loops for Game Logic
  17. Design a game scenario (number guessing game)
  18. Review/Reference for a simple number guessing game
  19. Python random Module
  20. Hands-on lab 2: Rock, Paper, Scissors Game
  21. Rock, Paper, Scissors Game solution
  22. 🐍 Python Syntax Essentials (Unique to Python)
  23. 🐍 Programming Obstacles, Computer vs Human, and Print Debugging
  24. 🔢 Python Modulo Operator %
  25. 🐍 Python Debugging for Beginners
  26. 🔄 Overview of Loops and If-Else Statements in Python
  27. How to Think with Loops & If-Else
  28. 🔄 Thinking About Double Loops in Python
  29. 🔄 Thinking About while Loops and break in Python
Functions and Modular Programming
15 Lessons4 Quizzes
  1. Introduction to Functions and Their Importance
  2. Python Function Return
  3. Creating Custom Functions for Game Actions
  4. Home work: Farm problems (  total number of legs of all the animals. )
  5. Advanced topic: Python function Default Arguments, Variable-Length Arguments, and Mixed Calls
  6. Advanced topic: Lambda Functions
  7. Advanced topic: Python map() Function
  8. Advanced topic: Python join() Function
  9. Advanced topic: Python Unpacking
  10. 🌟 Advanced : Understanding map, Iterators, Iterables, and for Loops
  11. Recursive function call
  12. Home work: factorial function in iterative way
  13. Home work: Write a Fibonacci number function
  14. Review Fibonacci number function
  15. Modular Programming Approach in Game Development
  16. Advanced topic: What is difference between module, packages, library?
  17. Homework: Write Temperature Converter ( from Celsius and Fahrenheit ), Miles to Kilometer converter Module etc
  18. Advanced Topic: async function
  19. Review python basic
Python Lists , Tuple, Set, Dictionary and Data Manipulation
13 Lessons9 Quizzes
  1. Python string
  2. Homework: Palindrome
  3. Homework: Password Generator
  4. Review string homework
  5. Lists for Game Data Storage
  6. Basic List Operations and Manipulation
  7. Using Lists to Manage Game Assets
  8. Python tuple
  9. Home work Python program to find smallest number in a list
  10. Home work: Python program to print even numbers in a list
  11. Homework review: even number in the list and set
  12. Homework: Python program to find the Strongest Neighbour
  13. Homework: List Overlap
  14. Python sets
  15. Python Dictionary
  16. Difference between list, tuple, set, dictionary
  17. Python Comprehensions: Simplifying Iterative Constructs
  18. Advanced topic: 🐍 Python ast Module — Simple Tutorial
  19. Homework: Python program to find the sum of all items in a dictionary
  20. Home work: Sort Dictionary By Key in Python
  21. Homework: shopping list
  22. Review homework
Python Classes, OOP ( Object Oriented Programming )
12 Lessons3 Quizzes
  1. Introduction to Python Classes
  2. why self is used in python OOP
  3. homework : basic oop
  4. Working with Attributes and Methods
  5. Python Class Inheritance and Static Variables vs. Instance Variables
  6. tic_tac_toe
  7. Sample code for tic_tac_toe
  8. Python Private Attributes and Methods
  9. Method Overloading vs. Method Overriding in Python
  10. Python polymorphism
  11. Advanced topic: Duck Typing vs. Polymorphism difference
  12. Python Static Method and Class Method
  13. simple game using OOP
  14. Simple OOP Game Example Implementation:
  15. Advanced techniques: Libraries and Modules
Game Development Fundamentals: Introduction to Arcade - Python game frame work
10 Lessons4 Quizzes
  1. Introduction to Python Game Development and popular frameworks
  2. Python game frame works overview
  3. Comparison of Popular Python Game Frameworks with code
  4. Python Turtle
  5. Introduction to the Python Arcade Library
  6. Homework draw shapes with different color, radius, and background
  7. Homework Review
  8. Adding Movement and Animation
  9. Animation Circle, rectangle, ellipse , and bound around the boundary like the sample we learned in class
  10. Add game interaction: Mouse, Keyboard and Joystick
  11. Keep the ball/rectangle/elipse within the boundary of window using mouse and keyword
  12. Adding Sound and Music
  13. Homework: Animating a ball using mouse/keyboard to move up/down/left/right, and hit the wall, bounce back with background musci and hitwall sound
  14. Review Home work: wall/ball/music/mouse/kb
Advanced Game Development Techniques
11 Lessons5 Quizzes
  1. Game Collision Detection
  2. HOMEWORK: add keyboard move to the sample code , and we can move player using keyboard to collect coins
  3. Advanced techniques: Moving Sprites and Coins
  4. Home work: add two players to the sample sprites
  5. Review Homework : two players
  6. Advanced Techniques: Using Sprites to Shoot
  7. Homework: add space_key to shoot and using different laser color and sounds
  8. Advanced techniques: Sprites and Walls
  9. Using a Camera for Scrolling
  10. Homework: add player position on the GUI camera
  11. Platformers
  12. Platformer add moving obj and view
  13. Pymunk Physics Engine
  14. Distribute Arcade Game 1 : Bundling a Game with pyinstaller
  15. Distribute Arcade Game 2 : Bundling a Game with nuitka
  16. Homework: add ladder to sample platformer code
Building Simple Games (Duration: 4 weeks)
6 Lessons
  1. Snake game
  2. Tetris Game
  3. More examples
  4. Puzzle or Maze Game
  5. Game Optimization and Performance
  6. Final project demo
Final Project
1 Lesson
  1. Guidelines
Game Testing and Debugging (Duration: 1 week)
1 Lesson
  1. How to testing and debug
Wrap-up and Next Steps (Duration: 1 week)
1 Lesson
  1. Next steps
5 out of 5

3 user ratings

finlandyu
Oct 21, 2025 @ 12:31 am
I love this course!
I learned a lot from this course and love doing coding problems. They are super fun and very engaging. I'm so happy to learn Python here.
Reply
angie
Jan 1, 2025 @ 3:57 pm
absolutely amazing!!
wonderful course! good paced lessons, enjoyed the videos and curriculum. definitely recommend.
Reply
tom
Oct 7, 2023 @ 2:14 pm
easy to learn
Reply

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