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Debugging with GDB
******************

This file describes GDB, the GNU symbolic debugger.

   This is the Ninth Edition, for GDB Version 6.1-debian.

   Copyright (C) 1988-2004 Free Software Foundation, Inc.

* Menu:

* Summary::                     Summary of GDB
* Sample Session::              A sample GDB session

* Invocation::                  Getting in and out of GDB
* Commands::                    GDB commands
* Running::                     Running programs under GDB
* Stopping::                    Stopping and continuing
* Stack::                       Examining the stack
* Source::                      Examining source files
* Data::                        Examining data
* Macros::                      Preprocessor Macros
* Tracepoints::                 Debugging remote targets non-intrusively
* Overlays::                    Debugging programs that use overlays

* Languages::                   Using GDB with different languages

* Symbols::                     Examining the symbol table
* Altering::                    Altering execution
* GDB Files::                   GDB files
* Targets::                     Specifying a debugging target
* Remote Debugging::            Debugging remote programs
* Configurations::              Configuration-specific information
* Controlling GDB::             Controlling GDB
* Sequences::                   Canned sequences of commands
* TUI::                         GDB Text User Interface
* Interpreters::		Command Interpreters
* Emacs::                       Using GDB under GNU Emacs
* Annotations::                 GDB's annotation interface.
* GDB/MI::                      GDB's Machine Interface.

* GDB Bugs::                    Reporting bugs in GDB
* Formatting Documentation::    How to format and print GDB documentation

* Command Line Editing::        Command Line Editing
* Using History Interactively:: Using History Interactively
* Installing GDB::              Installing GDB
* Maintenance Commands::        Maintenance Commands
* Remote Protocol::             GDB Remote Serial Protocol
* Agent Expressions::           The GDB Agent Expression Mechanism
* Copying::			GNU General Public License says
                                how you can copy and share GDB
* GNU Free Documentation License::  The license for this documentation
* Index::                       Index

File: gdb.info,  Node: Summary,  Next: Sample Session,  Prev: Top,  Up: Top

Summary of GDB
**************

The purpose of a debugger such as GDB is to allow you to see what is
going on "inside" another program while it executes--or what another
program was doing at the moment it crashed.

   GDB can do four main kinds of things (plus other things in support of
these) to help you catch bugs in the act:

   * Start your program, specifying anything that might affect its
     behavior.

   * Make your program stop on specified conditions.

   * Examine what has happened, when your program has stopped.

   * Change things in your program, so you can experiment with
     correcting the effects of one bug and go on to learn about another.

   You can use GDB to debug programs written in C and C++.  For more
information, see *Note Supported languages: Support.  For more
information, see *Note C and C++: C.

   Support for Modula-2 is partial.  For information on Modula-2, see
*Note Modula-2: Modula-2.

   Debugging Pascal programs which use sets, subranges, file variables,
or nested functions does not currently work.  GDB does not support
entering expressions, printing values, or similar features using Pascal
syntax.

   GDB can be used to debug programs written in Fortran, although it
may be necessary to refer to some variables with a trailing underscore.

   GDB can be used to debug programs written in Objective-C, using
either the Apple/NeXT or the GNU Objective-C runtime.

* Menu:

* Free Software::               Freely redistributable software
* Contributors::                Contributors to GDB

File: gdb.info,  Node: Free Software,  Next: Contributors,  Up: Summary

Free software
=============

GDB is "free software", protected by the GNU General Public License
(GPL).  The GPL gives you the freedom to copy or adapt a licensed
program--but every person getting a copy also gets with it the freedom
to modify that copy (which means that they must get access to the
source code), and the freedom to distribute further copies.  Typical
software companies use copyrights to limit your freedoms; the Free
Software Foundation uses the GPL to preserve these freedoms.

   Fundamentally, the General Public License is a license which says
that you have these freedoms and that you cannot take these freedoms
away from anyone else.

Free Software Needs Free Documentation
======================================

The biggest deficiency in the free software community today is not in
the software--it is the lack of good free documentation that we can
include with the free software.  Many of our most important programs do
not come with free reference manuals and free introductory texts.
Documentation is an essential part of any software package; when an
important free software package does not come with a free manual and a
free tutorial, that is a major gap.  We have many such gaps today.

   Consider Perl, for instance.  The tutorial manuals that people
normally use are non-free.  How did this come about?  Because the
authors of those manuals published them with restrictive terms--no
copying, no modification, source files not available--which exclude
them from the free software world.

   That wasn't the first time this sort of thing happened, and it was
far from the last.  Many times we have heard a GNU user eagerly
describe a manual that he is writing, his intended contribution to the
community, only to learn that he had ruined everything by signing a
publication contract to make it non-free.

   Free documentation, like free software, is a matter of freedom, not
price.  The problem with the non-free manual is not that publishers
charge a price for printed copies--that in itself is fine.  (The Free
Software Foundation sells printed copies of manuals, too.)  The problem
is the restrictions on the use of the manual.  Free manuals are
available in source code form, and give you permission to copy and
modify.  Non-free manuals do not allow this.

   The criteria of freedom for a free manual are roughly the same as for
free software.  Redistribution (including the normal kinds of
commercial redistribution) must be permitted, so that the manual can
accompany every copy of the program, both on-line and on paper.

   Permission for modification of the technical content is crucial too.
When people modify the software, adding or changing features, if they
are conscientious they will change the manual too--so they can provide
accurate and clear documentation for the modified program.  A manual
that leaves you no choice but to write a new manual to document a
changed version of the program is not really available to our community.

   Some kinds of limits on the way modification is handled are
acceptable.  For example, requirements to preserve the original
author's copyright notice, the distribution terms, or the list of
authors, are ok.  It is also no problem to require modified versions to
include notice that they were modified.  Even entire sections that may
not be deleted or changed are acceptable, as long as they deal with
nontechnical topics (like this one).  These kinds of restrictions are
acceptable because they don't obstruct the community's normal use of
the manual.

   However, it must be possible to modify all the _technical_ content
of the manual, and then distribute the result in all the usual media,
through all the usual channels.  Otherwise, the restrictions obstruct
the use of the manual, it is not free, and we need another manual to
replace it.

   Please spread the word about this issue.  Our community continues to
lose manuals to proprietary publishing.  If we spread the word that
free software needs free reference manuals and free tutorials, perhaps
the next person who wants to contribute by writing documentation will
realize, before it is too late, that only free manuals contribute to
the free software community.

   If you are writing documentation, please insist on publishing it
under the GNU Free Documentation License or another free documentation
license.  Remember that this decision requires your approval--you don't
have to let the publisher decide.  Some commercial publishers will use
a free license if you insist, but they will not propose the option; it
is up to you to raise the issue and say firmly that this is what you
want.  If the publisher you are dealing with refuses, please try other
publishers.  If you're not sure whether a proposed license is free,
write to <licensing AT gnu.org>.

   You can encourage commercial publishers to sell more free, copylefted
manuals and tutorials by buying them, and particularly by buying copies
from the publishers that paid for their writing or for major
improvements.  Meanwhile, try to avoid buying non-free documentation at
all.  Check the distribution terms of a manual before you buy it, and
insist that whoever seeks your business must respect your freedom.
Check the history of the book, and try to reward the publishers that
have paid or pay the authors to work on it.

   The Free Software Foundation maintains a list of free documentation
published by other publishers, at
<http://www.fsf.org/doc/other-free-books.html>;.

File: gdb.info,  Node: Contributors,  Prev: Free Software,  Up: Summary

Contributors to GDB
===================

Richard Stallman was the original author of GDB, and of many other GNU
programs.  Many others have contributed to its development.  This
section attempts to credit major contributors.  One of the virtues of
free software is that everyone is free to contribute to it; with
regret, we cannot actually acknowledge everyone here.  The file
`ChangeLog' in the GDB distribution approximates a blow-by-blow account.

   Changes much prior to version 2.0 are lost in the mists of time.

     _Plea:_ Additions to this section are particularly welcome.  If you
     or your friends (or enemies, to be evenhanded) have been unfairly
     omitted from this list, we would like to add your names!

   So that they may not regard their many labors as thankless, we
particularly thank those who shepherded GDB through major releases:
Andrew Cagney (releases 6.1, 6.0, 5.3, 5.2, 5.1 and 5.0); Jim Blandy
(release 4.18); Jason Molenda (release 4.17); Stan Shebs (release 4.14);
Fred Fish (releases 4.16, 4.15, 4.13, 4.12, 4.11, 4.10, and 4.9); Stu
Grossman and John Gilmore (releases 4.8, 4.7, 4.6, 4.5, and 4.4); John
Gilmore (releases 4.3, 4.2, 4.1, 4.0, and 3.9); Jim Kingdon (releases
3.5, 3.4, and 3.3); and Randy Smith (releases 3.2, 3.1, and 3.0).

   Richard Stallman, assisted at various times by Peter TerMaat, Chris
Hanson, and Richard Mlynarik, handled releases through 2.8.

   Michael Tiemann is the author of most of the GNU C++ support in GDB,
with significant additional contributions from Per Bothner and Daniel
Berlin.  James Clark wrote the GNU C++ demangler.  Early work on C++
was by Peter TerMaat (who also did much general update work leading to
release 3.0).

   GDB uses the BFD subroutine library to examine multiple object-file
formats; BFD was a joint project of David V.  Henkel-Wallace, Rich
Pixley, Steve Chamberlain, and John Gilmore.

   David Johnson wrote the original COFF support; Pace Willison did the
original support for encapsulated COFF.

   Brent Benson of Harris Computer Systems contributed DWARF 2 support.

   Adam de Boor and Bradley Davis contributed the ISI Optimum V support.
Per Bothner, Noboyuki Hikichi, and Alessandro Forin contributed MIPS
support.  Jean-Daniel Fekete contributed Sun 386i support.  Chris
Hanson improved the HP9000 support.  Noboyuki Hikichi and Tomoyuki
Hasei contributed Sony/News OS 3 support.  David Johnson contributed
Encore Umax support.  Jyrki Kuoppala contributed Altos 3068 support.
Jeff Law contributed HP PA and SOM support.  Keith Packard contributed
NS32K support.  Doug Rabson contributed Acorn Risc Machine support.
Bob Rusk contributed Harris Nighthawk CX-UX support.  Chris Smith
contributed Convex support (and Fortran debugging).  Jonathan Stone
contributed Pyramid support.  Michael Tiemann contributed SPARC support.
Tim Tucker contributed support for the Gould NP1 and Gould Powernode.
Pace Willison contributed Intel 386 support.  Jay Vosburgh contributed
Symmetry support.  Marko Mlinar contributed OpenRISC 1000 support.

   Andreas Schwab contributed M68K GNU/Linux support.

   Rich Schaefer and Peter Schauer helped with support of SunOS shared
libraries.

   Jay Fenlason and Roland McGrath ensured that GDB and GAS agree about
several machine instruction sets.

   Patrick Duval, Ted Goldstein, Vikram Koka and Glenn Engel helped
develop remote debugging.  Intel Corporation, Wind River Systems, AMD,
and ARM contributed remote debugging modules for the i960, VxWorks,
A29K UDI, and RDI targets, respectively.

   Brian Fox is the author of the readline libraries providing
command-line editing and command history.

   Andrew Beers of SUNY Buffalo wrote the language-switching code, the
Modula-2 support, and contributed the Languages chapter of this manual.

   Fred Fish wrote most of the support for Unix System Vr4.  He also
enhanced the command-completion support to cover C++ overloaded symbols.

   Hitachi America (now Renesas America), Ltd. sponsored the support for
H8/300, H8/500, and Super-H processors.

   NEC sponsored the support for the v850, Vr4xxx, and Vr5xxx
processors.

   Mitsubishi (now Renesas) sponsored the support for D10V, D30V, and
M32R/D processors.

   Toshiba sponsored the support for the TX39 Mips processor.

   Matsushita sponsored the support for the MN10200 and MN10300
processors.

   Fujitsu sponsored the support for SPARClite and FR30 processors.

   Kung Hsu, Jeff Law, and Rick Sladkey added support for hardware
watchpoints.

   Michael Snyder added support for tracepoints.

   Stu Grossman wrote gdbserver.

   Jim Kingdon, Peter Schauer, Ian Taylor, and Stu Grossman made nearly
innumerable bug fixes and cleanups throughout GDB.

   The following people at the Hewlett-Packard Company contributed
support for the PA-RISC 2.0 architecture, HP-UX 10.20, 10.30, and 11.0
(narrow mode), HP's implementation of kernel threads, HP's aC++
compiler, and the Text User Interface (nee Terminal User Interface):
Ben Krepp, Richard Title, John Bishop, Susan Macchia, Kathy Mann,
Satish Pai, India Paul, Steve Rehrauer, and Elena Zannoni.  Kim Haase
provided HP-specific information in this manual.

   DJ Delorie ported GDB to MS-DOS, for the DJGPP project.  Robert
Hoehne made significant contributions to the DJGPP port.

   Cygnus Solutions has sponsored GDB maintenance and much of its
development since 1991.  Cygnus engineers who have worked on GDB
fulltime include Mark Alexander, Jim Blandy, Per Bothner, Kevin
Buettner, Edith Epstein, Chris Faylor, Fred Fish, Martin Hunt, Jim
Ingham, John Gilmore, Stu Grossman, Kung Hsu, Jim Kingdon, John Metzler,
Fernando Nasser, Geoffrey Noer, Dawn Perchik, Rich Pixley, Zdenek
Radouch, Keith Seitz, Stan Shebs, David Taylor, and Elena Zannoni.  In
addition, Dave Brolley, Ian Carmichael, Steve Chamberlain, Nick Clifton,
JT Conklin, Stan Cox, DJ Delorie, Ulrich Drepper, Frank Eigler, Doug
Evans, Sean Fagan, David Henkel-Wallace, Richard Henderson, Jeff
Holcomb, Jeff Law, Jim Lemke, Tom Lord, Bob Manson, Michael Meissner,
Jason Merrill, Catherine Moore, Drew Moseley, Ken Raeburn, Gavin
Romig-Koch, Rob Savoye, Jamie Smith, Mike Stump, Ian Taylor, Angela
Thomas, Michael Tiemann, Tom Tromey, Ron Unrau, Jim Wilson, and David
Zuhn have made contributions both large and small.

   Jim Blandy added support for preprocessor macros, while working for
Red Hat.

File: gdb.info,  Node: Sample Session,  Next: Invocation,  Prev: Summary,  Up: Top

A Sample GDB Session
********************

You can use this manual at your leisure to read all about GDB.
However, a handful of commands are enough to get started using the
debugger.  This chapter illustrates those commands.

   One of the preliminary versions of GNU `m4' (a generic macro
processor) exhibits the following bug: sometimes, when we change its
quote strings from the default, the commands used to capture one macro
definition within another stop working.  In the following short `m4'
session, we define a macro `foo' which expands to `0000'; we then use
the `m4' built-in `defn' to define `bar' as the same thing.  However,
when we change the open quote string to `<QUOTE>' and the close quote
string to `<UNQUOTE>', the same procedure fails to define a new synonym
`baz':

     $ cd gnu/m4
     $ ./m4
     define(foo,0000)

     foo
     0000
     define(bar,defn(`foo'))

     bar
     0000
     changequote(<QUOTE>,<UNQUOTE>)

     define(baz,defn(<QUOTE>foo<UNQUOTE>))
     baz
     C-d
     m4: End of input: 0: fatal error: EOF in string

Let us use GDB to try to see what is going on.

     $ gdb m4
     GDB is free software and you are welcome to distribute copies
      of it under certain conditions; type "show copying" to see
      the conditions.
     There is absolutely no warranty for GDB; type "show warranty"
      for details.

     GDB 6.1-debian, Copyright 1999 Free Software Foundation, Inc...
     (gdb)

GDB reads only enough symbol data to know where to find the rest when
needed; as a result, the first prompt comes up very quickly.  We now
tell GDB to use a narrower display width than usual, so that examples
fit in this manual.

     (gdb) set width 70

We need to see how the `m4' built-in `changequote' works.  Having
looked at the source, we know the relevant subroutine is
`m4_changequote', so we set a breakpoint there with the GDB `break'
command.

     (gdb) break m4_changequote
     Breakpoint 1 at 0x62f4: file builtin.c, line 879.

Using the `run' command, we start `m4' running under GDB control; as
long as control does not reach the `m4_changequote' subroutine, the
program runs as usual:

     (gdb) run
     Starting program: /work/Editorial/gdb/gnu/m4/m4
     define(foo,0000)

     foo
     0000

To trigger the breakpoint, we call `changequote'.  GDB suspends
execution of `m4', displaying information about the context where it
stops.

     changequote(<QUOTE>,<UNQUOTE>)

     Breakpoint 1, m4_changequote (argc=3, argv=0x33c70)
         at builtin.c:879
     879         if (bad_argc(TOKEN_DATA_TEXT(argv[0]),argc,1,3))

Now we use the command `n' (`next') to advance execution to the next
line of the current function.

     (gdb) n
     882         set_quotes((argc >= 2) ? TOKEN_DATA_TEXT(argv[1])\
      : nil,

`set_quotes' looks like a promising subroutine.  We can go into it by
using the command `s' (`step') instead of `next'.  `step' goes to the
next line to be executed in _any_ subroutine, so it steps into
`set_quotes'.

     (gdb) s
     set_quotes (lq=0x34c78 "<QUOTE>", rq=0x34c88 "<UNQUOTE>")
         at input.c:530
     530         if (lquote != def_lquote)

The display that shows the subroutine where `m4' is now suspended (and
its arguments) is called a stack frame display.  It shows a summary of
the stack.  We can use the `backtrace' command (which can also be
spelled `bt'), to see where we are in the stack as a whole: the
`backtrace' command displays a stack frame for each active subroutine.

     (gdb) bt
     #0  set_quotes (lq=0x34c78 "<QUOTE>", rq=0x34c88 "<UNQUOTE>")
         at input.c:530
     #1  0x6344 in m4_changequote (argc=3, argv=0x33c70)
         at builtin.c:882
     #2  0x8174 in expand_macro (sym=0x33320) at macro.c:242
     #3  0x7a88 in expand_token (obs=0x0, t=209696, td=0xf7fffa30)
         at macro.c:71
     #4  0x79dc in expand_input () at macro.c:40
     #5  0x2930 in main (argc=0, argv=0xf7fffb20) at m4.c:195

We step through a few more lines to see what happens.  The first two
times, we can use `s'; the next two times we use `n' to avoid falling
into the `xstrdup' subroutine.

     (gdb) s
     0x3b5c  532         if (rquote != def_rquote)
     (gdb) s
     0x3b80  535         lquote = (lq == nil || *lq == '\0') ?  \
     def_lquote : xstrdup(lq);
     (gdb) n
     536         rquote = (rq == nil || *rq == '\0') ? def_rquote\
      : xstrdup(rq);
     (gdb) n
     538         len_lquote = strlen(rquote);

The last line displayed looks a little odd; we can examine the variables
`lquote' and `rquote' to see if they are in fact the new left and right
quotes we specified.  We use the command `p' (`print') to see their
values.

     (gdb) p lquote
     $1 = 0x35d40 "<QUOTE>"
     (gdb) p rquote
     $2 = 0x35d50 "<UNQUOTE>"

`lquote' and `rquote' are indeed the new left and right quotes.  To
look at some context, we can display ten lines of source surrounding
the current line with the `l' (`list') command.

     (gdb) l
     533             xfree(rquote);
     534
     535         lquote = (lq == nil || *lq == '\0') ? def_lquote\
      : xstrdup (lq);
     536         rquote = (rq == nil || *rq == '\0') ? def_rquote\
      : xstrdup (rq);
     537
     538         len_lquote = strlen(rquote);
     539         len_rquote = strlen(lquote);
     540     }
     541
     542     void

Let us step past the two lines that set `len_lquote' and `len_rquote',
and then examine the values of those variables.

     (gdb) n
     539         len_rquote = strlen(lquote);
     (gdb) n
     540     }
     (gdb) p len_lquote
     $3 = 9
     (gdb) p len_rquote
     $4 = 7

That certainly looks wrong, assuming `len_lquote' and `len_rquote' are
meant to be the lengths of `lquote' and `rquote' respectively.  We can
set them to better values using the `p' command, since it can print the
value of any expression--and that expression can include subroutine
calls and assignments.

     (gdb) p len_lquote=strlen(lquote)
     $5 = 7
     (gdb) p len_rquote=strlen(rquote)
     $6 = 9

Is that enough to fix the problem of using the new quotes with the `m4'
built-in `defn'?  We can allow `m4' to continue executing with the `c'
(`continue') command, and then try the example that caused trouble
initially:

     (gdb) c
     Continuing.

     define(baz,defn(<QUOTE>foo<UNQUOTE>))

     baz
     0000

Success!  The new quotes now work just as well as the default ones.  The
problem seems to have been just the two typos defining the wrong
lengths.  We allow `m4' exit by giving it an EOF as input:

     C-d
     Program exited normally.

The message `Program exited normally.' is from GDB; it indicates `m4'
has finished executing.  We can end our GDB session with the GDB `quit'
command.

     (gdb) quit

File: gdb.info,  Node: Invocation,  Next: Commands,  Prev: Sample Session,  Up: Top

Getting In and Out of GDB
*************************

This chapter discusses how to start GDB, and how to get out of it.  The
essentials are:
   * type `gdb' to start GDB.

   * type `quit' or `C-d' to exit.

* Menu:

* Invoking GDB::                How to start GDB
* Quitting GDB::                How to quit GDB
* Shell Commands::              How to use shell commands inside GDB
* Logging output::              How to log GDB's output to a file

File: gdb.info,  Node: Invoking GDB,  Next: Quitting GDB,  Up: Invocation

Invoking GDB
============

Invoke GDB by running the program `gdb'.  Once started, GDB reads
commands from the terminal until you tell it to exit.

   You can also run `gdb' with a variety of arguments and options, to
specify more of your debugging environment at the outset.

   The command-line options described here are designed to cover a
variety of situations; in some environments, some of these options may
effectively be unavailable.

   The most usual way to start GDB is with one argument, specifying an
executable program:

     gdb PROGRAM

You can also start with both an executable program and a core file
specified:

     gdb PROGRAM CORE

   You can, instead, specify a process ID as a second argument, if you
want to debug a running process:

     gdb PROGRAM 1234

would attach GDB to process `1234' (unless you also have a file named
`1234'; GDB does check for a core file first).

   Taking advantage of the second command-line argument requires a
fairly complete operating system; when you use GDB as a remote debugger
attached to a bare board, there may not be any notion of "process", and
there is often no way to get a core dump.  GDB will warn you if it is
unable to attach or to read core dumps.

   You can optionally have `gdb' pass any arguments after the
executable file to the inferior using `--args'.  This option stops
option processing.
     gdb --args gcc -O2 -c foo.c
   This will cause `gdb' to debug `gcc', and to set `gcc''s
command-line arguments (*note Arguments::) to `-O2 -c foo.c'.

   You can run `gdb' without printing the front material, which
describes GDB's non-warranty, by specifying `-silent':

     gdb -silent

You can further control how GDB starts up by using command-line
options.  GDB itself can remind you of the options available.

Type

     gdb -help

to display all available options and briefly describe their use (`gdb
-h' is a shorter equivalent).

   All options and command line arguments you give are processed in
sequential order.  The order makes a difference when the `-x' option is
used.

* Menu:

* File Options::                Choosing files
* Mode Options::                Choosing modes

File: gdb.info,  Node: File Options,  Next: Mode Options,  Up: Invoking GDB

Choosing files
--------------

When GDB starts, it reads any arguments other than options as
specifying an executable file and core file (or process ID).  This is
the same as if the arguments were specified by the `-se' and `-c' (or
`-p' options respectively.  (GDB reads the first argument that does not
have an associated option flag as equivalent to the `-se' option
followed by that argument; and the second argument that does not have
an associated option flag, if any, as equivalent to the `-c'/`-p'
option followed by that argument.)  If the second argument begins with
a decimal digit, GDB will first attempt to attach to it as a process,
and if that fails, attempt to open it as a corefile.  If you have a
corefile whose name begins with a digit, you can prevent GDB from
treating it as a pid by prefixing it with `./', eg. `./12345'.

   If GDB has not been configured to included core file support, such
as for most embedded targets, then it will complain about a second
argument and ignore it.

   Many options have both long and short forms; both are shown in the
following list.  GDB also recognizes the long forms if you truncate
them, so long as enough of the option is present to be unambiguous.
(If you prefer, you can flag option arguments with `--' rather than
`-', though we illustrate the more usual convention.)

`-symbols FILE'
`-s FILE'
     Read symbol table from file FILE.

`-exec FILE'
`-e FILE'
     Use file FILE as the executable file to execute when appropriate,
     and for examining pure data in conjunction with a core dump.

`-se FILE'
     Read symbol table from file FILE and use it as the executable file.

`-core FILE'
`-c FILE'
     Use file FILE as a core dump to examine.

`-c NUMBER'

`-pid NUMBER'
`-p NUMBER'
     Connect to process ID NUMBER, as with the `attach' command.  If
     there is no such process, GDB will attempt to open a core file
     named NUMBER.

`-command FILE'
`-x FILE'
     Execute GDB commands from file FILE.  *Note Command files: Command
     Files.

`-directory DIRECTORY'
`-d DIRECTORY'
     Add DIRECTORY to the path to search for source files.

`-m'
`-mapped'
     _Warning: this option depends on operating system facilities that
     are not supported on all systems._
     If memory-mapped files are available on your system through the
     `mmap' system call, you can use this option to have GDB write the
     symbols from your program into a reusable file in the current
     directory.  If the program you are debugging is called
     `/tmp/fred', the mapped symbol file is `/tmp/fred.syms'.  Future
     GDB debugging sessions notice the presence of this file, and can
     quickly map in symbol information from it, rather than reading the
     symbol table from the executable program.

     The `.syms' file is specific to the host machine where GDB is run.
     It holds an exact image of the internal GDB symbol table.  It
     cannot be shared across multiple host platforms.

`-r'
`-readnow'
     Read each symbol file's entire symbol table immediately, rather
     than the default, which is to read it incrementally as it is
     needed.  This makes startup slower, but makes future operations
     faster.


   You typically combine the `-mapped' and `-readnow' options in order
to build a `.syms' file that contains complete symbol information.
(*Note Commands to specify files: Files, for information on `.syms'
files.)  A simple GDB invocation to do nothing but build a `.syms' file
for future use is:

     gdb -batch -nx -mapped -readnow programname

File: gdb.info,  Node: Mode Options,  Prev: File Options,  Up: Invoking GDB

Choosing modes
--------------

You can run GDB in various alternative modes--for example, in batch
mode or quiet mode.

`-nx'
`-n'
     Do not execute commands found in any initialization files.
     Normally, GDB executes the commands in these files after all the
     command options and arguments have been processed.  *Note Command
     files: Command Files.

`-quiet'
`-silent'
`-q'
     "Quiet".  Do not print the introductory and copyright messages.
     These messages are also suppressed in batch mode.

`-batch'
     Run in batch mode.  Exit with status `0' after processing all the
     command files specified with `-x' (and all commands from
     initialization files, if not inhibited with `-n').  Exit with
     nonzero status if an error occurs in executing the GDB commands in
     the command files.

     Batch mode may be useful for running GDB as a filter, for example
     to download and run a program on another computer; in order to
     make this more useful, the message

          Program exited normally.

     (which is ordinarily issued whenever a program running under GDB
     control terminates) is not issued when running in batch mode.

`-nowindows'
`-nw'
     "No windows".  If GDB comes with a graphical user interface (GUI)
     built in, then this option tells GDB to only use the command-line
     interface.  If no GUI is available, this option has no effect.

`-windows'
`-w'
     If GDB includes a GUI, then this option requires it to be used if
     possible.

`-cd DIRECTORY'
     Run GDB using DIRECTORY as its working directory, instead of the
     current directory.

`-fullname'
`-f'
     GNU Emacs sets this option when it runs GDB as a subprocess.  It
     tells GDB to output the full file name and line number in a
     standard, recognizable fashion each time a stack frame is
     displayed (which includes each time your program stops).  This
     recognizable format looks like two `\032' characters, followed by
     the file name, line number and character position separated by
     colons, and a newline.  The Emacs-to-GDB interface program uses
     the two `\032' characters as a signal to display the source code
     for the frame.

`-epoch'
     The Epoch Emacs-GDB interface sets this option when it runs GDB as
     a subprocess.  It tells GDB to modify its print routines so as to
     allow Epoch to display values of expressions in a separate window.

`-annotate LEVEL'
     This option sets the "annotation level" inside GDB.  Its effect is
     identical to using `set annotate LEVEL' (*note Annotations::).
     The annotation LEVEL controls how much information GDB prints
     together with its prompt, values of expressions, source lines, and
     other types of output.  Level 0 is the normal, level 1 is for use
     when GDB is run as a subprocess of GNU Emacs, level 3 is the
     maximum annotation suitable for programs that control GDB, and
     level 2 has been deprecated.

     The annotation mechanism has largely been superseeded by GDB/MI
     (*note GDB/MI::).

`-async'
     Use the asynchronous event loop for the command-line interface.
     GDB processes all events, such as user keyboard input, via a
     special event loop.  This allows GDB to accept and process user
     commands in parallel with the debugged process being run(1), so
     you don't need to wait for control to return to GDB before you
     type the next command.  (_Note:_ as of version 5.1, the target
     side of the asynchronous operation is not yet in place, so
     `-async' does not work fully yet.)

     When the standard input is connected to a terminal device, GDB
     uses the asynchronous event loop by default, unless disabled by the
     `-noasync' option.

`-noasync'
     Disable the asynchronous event loop for the command-line interface.

`--args'
     Change interpretation of command line so that arguments following
     the executable file are passed as command line arguments to the
     inferior.  This option stops option processing.

`-baud BPS'
`-b BPS'
     Set the line speed (baud rate or bits per second) of any serial
     interface used by GDB for remote debugging.

`-tty DEVICE'
`-t DEVICE'
     Run using DEVICE for your program's standard input and output.

`-tui'
     Activate the "Text User Interface" when starting.  The Text User
     Interface manages several text windows on the terminal, showing
     source, assembly, registers and GDB command outputs (*note GDB
     Text User Interface: TUI.).  Alternatively, the Text User
     Interface can be enabled by invoking the program `gdbtui'.  Do not
     use this option if you run GDB from Emacs (*note Using GDB under
     GNU Emacs: Emacs.).

`-interpreter INTERP'
     Use the interpreter INTERP for interface with the controlling
     program or device.  This option is meant to be set by programs
     which communicate with GDB using it as a back end.  *Note Command
     Interpreters: Interpreters.

     `--interpreter=mi' (or `--interpreter=mi2') causes GDB to use the
     "GDB/MI interface" (*note The GDB/MI Interface: GDB/MI.) included
     since GDBN version 6.0.  The previous GDB/MI interface, included
     in GDB version 5.3 and selected with `--interpreter=mi1', is
     deprecated.  Earlier GDB/MI interfaces are no longer supported.

`-write'
     Open the executable and core files for both reading and writing.
     This is equivalent to the `set write on' command inside GDB (*note
     Patching::).

`-statistics'
     This option causes GDB to print statistics about time and memory
     usage after it completes each command and returns to the prompt.

`-version'
     This option causes GDB to print its version number and no-warranty
     blurb, and exit.


   ---------- Footnotes ----------

   (1) GDB built with DJGPP tools for MS-DOS/MS-Windows supports this
mode of operation, but the event loop is suspended when the debuggee
runs.

File: gdb.info,  Node: Quitting GDB,  Next: Shell Commands,  Prev: Invoking GDB,  Up: Invocation

Quitting GDB
============

`quit [EXPRESSION]'
`q'
     To exit GDB, use the `quit' command (abbreviated `q'), or type an
     end-of-file character (usually `C-d').  If you do not supply
     EXPRESSION, GDB will terminate normally; otherwise it will
     terminate using the result of EXPRESSION as the error code.

   An interrupt (often `C-c') does not exit from GDB, but rather
terminates the action of any GDB command that is in progress and
returns to GDB command level.  It is safe to type the interrupt
character at any time because GDB does not allow it to take effect
until a time when it is safe.

   If you have been using GDB to control an attached process or device,
you can release it with the `detach' command (*note Debugging an
already-running process: Attach.).

File: gdb.info,  Node: Shell Commands,  Next: Logging output,  Prev: Quitting GDB,  Up: Invocation

Shell commands
==============

If you need to execute occasional shell commands during your debugging
session, there is no need to leave or suspend GDB; you can just use the
`shell' command.

`shell COMMAND STRING'
     Invoke a standard shell to execute COMMAND STRING.  If it exists,
     the environment variable `SHELL' determines which shell to run.
     Otherwise GDB uses the default shell (`/bin/sh' on Unix systems,
     `COMMAND.COM' on MS-DOS, etc.).

   The utility `make' is often needed in development environments.  You
do not have to use the `shell' command for this purpose in GDB:

`make MAKE-ARGS'
     Execute the `make' program with the specified arguments.  This is
     equivalent to `shell make MAKE-ARGS'.

File: gdb.info,  Node: Logging output,  Prev: Shell Commands,  Up: Invocation

Logging output
==============

You may want to save the output of GDB commands to a file.  There are
several commands to control GDB's logging.

`set logging on'
     Enable logging.

`set logging off'
     Disable logging.

`set logging file FILE'
     Change the name of the current logfile.  The default logfile is
     `gdb.txt'.

`set logging overwrite [on|off]'
     By default, GDB will append to the logfile.  Set `overwrite' if
     you want `set logging on' to overwrite the logfile instead.

`set logging redirect [on|off]'
     By default, GDB output will go to both the terminal and the
     logfile.  Set `redirect' if you want output to go only to the log
     file.

`show logging'
     Show the current values of the logging settings.

File: gdb.info,  Node: Commands,  Next: Running,  Prev: Invocation,  Up: Top

GDB Commands
************

You can abbreviate a GDB command to the first few letters of the command
name, if that abbreviation is unambiguous; and you can repeat certain
GDB commands by typing just <RET>.  You can also use the <TAB> key to
get GDB to fill out the rest of a word in a command (or to show you the
alternatives available, if there is more than one possibility).

* Menu:

* Command Syntax::              How to give commands to GDB
* Completion::                  Command completion
* Help::                        How to ask GDB for help

File: gdb.info,  Node: Command Syntax,  Next: Completion,  Up: Commands

Command syntax
==============

A GDB command is a single line of input.  There is no limit on how long
it can be.  It starts with a command name, which is followed by
arguments whose meaning depends on the command name.  For example, the
command `step' accepts an argument which is the number of times to
step, as in `step 5'.  You can also use the `step' command with no
arguments.  Some commands do not allow any arguments.

   GDB command names may always be truncated if that abbreviation is
unambiguous.  Other possible command abbreviations are listed in the
documentation for individual commands.  In some cases, even ambiguous
abbreviations are allowed; for example, `s' is specially defined as
equivalent to `step' even though there are other commands whose names
start with `s'.  You can test abbreviations by using them as arguments
to the `help' command.

   A blank line as input to GDB (typing just <RET>) means to repeat the
previous command.  Certain commands (for example, `run') will not
repeat this way; these are commands whose unintentional repetition
might cause trouble and which you are unlikely to want to repeat.

   The `list' and `x' commands, when you repeat them with <RET>,
construct new arguments rather than repeating exactly as typed.  This
permits easy scanning of source or memory.

   GDB can also use <RET> in another way: to partition lengthy output,
in a way similar to the common utility `more' (*note Screen size:
Screen Size.).  Since it is easy to press one <RET> too many in this
situation, GDB disables command repetition after any command that
generates this sort of display.

   Any text from a `#' to the end of the line is a comment; it does
nothing.  This is useful mainly in command files (*note Command files:
Command Files.).

   The `C-o' binding is useful for repeating a complex sequence of
commands.  This command accepts the current line, like `RET', and then
fetches the next line relative to the current line from the history for
editing.

File: gdb.info,  Node: Completion,  Next: Help,  Prev: Command Syntax,  Up: Commands

Command completion
==================

GDB can fill in the rest of a word in a command for you, if there is
only one possibility; it can also show you what the valid possibilities
are for the next word in a command, at any time.  This works for GDB
commands, GDB subcommands, and the names of symbols in your program.

   Press the <TAB> key whenever you want GDB to fill out the rest of a
word.  If there is only one possibility, GDB fills in the word, and
waits for you to finish the command (or press <RET> to enter it).  For
example, if you type

     (gdb) info bre <TAB>

GDB fills in the rest of the word `breakpoints', since that is the only
`info' subcommand beginning with `bre':

     (gdb) info breakpoints

You can either press <RET> at this point, to run the `info breakpoints'
command, or backspace and enter something else, if `breakpoints' does
not look like the command you expected.  (If you were sure you wanted
`info breakpoints' in the first place, you might as well just type
<RET> immediately after `info bre', to exploit command abbreviations
rather than command completion).

   If there is more than one possibility for the next word when you
press <TAB>, GDB sounds a bell.  You can either supply more characters
and try again, or just press <TAB> a second time; GDB displays all the
possible completions for that word.  For example, you might want to set
a breakpoint on a subroutine whose name begins with `make_', but when
you type `b make_<TAB>' GDB just sounds the bell.  Typing <TAB> again
displays all the function names in your program that begin with those
characters, for example:

     (gdb) b make_ <TAB>
GDB sounds bell; press <TAB> again, to see:
     make_a_section_from_file     make_environ
     make_abs_section             make_function_type
     make_blockvector             make_pointer_type
     make_cleanup                 make_reference_type
     make_command                 make_symbol_completion_list
     (gdb) b make_

After displaying the available possibilities, GDB copies your partial
input (`b make_' in the example) so you can finish the command.

   If you just want to see the list of alternatives in the first place,
you can press `M-?' rather than pressing <TAB> twice.  `M-?' means
`<META> ?'.  You can type this either by holding down a key designated
as the <META> shift on your keyboard (if there is one) while typing
`?', or as <ESC> followed by `?'.

   Sometimes the string you need, while logically a "word", may contain
parentheses or other characters that GDB normally excludes from its
notion of a word.  To permit word completion to work in this situation,
you may enclose words in `'' (single quote marks) in GDB commands.

   The most likely situation where you might need this is in typing the
name of a C++ function.  This is because C++ allows function
overloading (multiple definitions of the same function, distinguished
by argument type).  For example, when you want to set a breakpoint you
may need to distinguish whether you mean the version of `name' that
takes an `int' parameter, `name(int)', or the version that takes a
`float' parameter, `name(float)'.  To use the word-completion
facilities in this situation, type a single quote `'' at the beginning
of the function name.  This alerts GDB that it may need to consider
more information than usual when you press <TAB> or `M-?' to request
word completion:

     (gdb) b 'bubble( M-?
     bubble(double,double)    bubble(int,int)
     (gdb) b 'bubble(

   In some cases, GDB can tell that completing a name requires using
quotes.  When this happens, GDB inserts the quote for you (while
completing as much as it can) if you do not type the quote in the first
place:

     (gdb) b bub <TAB>
GDB alters your input line to the following, and rings a bell:
     (gdb) b 'bubble(

In general, GDB can tell that a quote is needed (and inserts it) if you
have not yet started typing the argument list when you ask for
completion on an overloaded symbol.

   For more information about overloaded functions, see *Note C++
expressions: C plus plus expressions.  You can use the command `set
overload-resolution off' to disable overload resolution; see *Note GDB
features for C++: Debugging C plus plus.

File: gdb.info,  Node: Help,  Prev: Completion,  Up: Commands

Getting help
============

You can always ask GDB itself for information on its commands, using
the command `help'.

`help'
`h'
     You can use `help' (abbreviated `h') with no arguments to display
     a short list of named classes of commands:

          (gdb) help
          List of classes of commands:

          aliases -- Aliases of other commands
          breakpoints -- Making program stop at certain points
          data -- Examining data
          files -- Specifying and examining files
          internals -- Maintenance commands
          obscure -- Obscure features
          running -- Running the program
          stack -- Examining the stack
          status -- Status inquiries
          support -- Support facilities
          tracepoints -- Tracing of program execution without

          stopping the program
          user-defined -- User-defined commands

          Type "help" followed by a class name for a list of
          commands in that class.
          Type "help" followed by command name for full
          documentation.
          Command name abbreviations are allowed if unambiguous.
          (gdb)

`help CLASS'
     Using one of the general help classes as an argument, you can get a
     list of the individual commands in that class.  For example, here
     is the help display for the class `status':

          (gdb) help status
          Status inquiries.

          List of commands:

          info -- Generic command for showing things
           about the program being debugged
          show -- Generic command for showing things
           about the debugger

          Type "help" followed by command name for full
          documentation.
          Command name abbreviations are allowed if unambiguous.
          (gdb)

`help COMMAND'
     With a command name as `help' argument, GDB displays a short
     paragraph on how to use that command.

`apropos ARGS'
     The `apropos ARGS' command searches through all of the GDB
     commands, and their documentation, for the regular expression
     specified in ARGS. It prints out all matches found. For example:

          apropos reload

     results in:

          set symbol-reloading -- Set dynamic symbol table reloading
                                           multiple times in one run
          show symbol-reloading -- Show dynamic symbol table reloading
                                           multiple times in one run

`complete ARGS'
     The `complete ARGS' command lists all the possible completions for
     the beginning of a command.  Use ARGS to specify the beginning of
     the command you want completed.  For example:

          complete i

     results in:

          if
          ignore
          info
          inspect

     This is intended for use by GNU Emacs.

   In addition to `help', you can use the GDB commands `info' and
`show' to inquire about the state of your program, or the state of GDB
itself.  Each command supports many topics of inquiry; this manual
introduces each of them in the appropriate context.  The listings under
`info' and under `show' in the Index point to all the sub-commands.
*Note Index::.

`info'
     This command (abbreviated `i') is for describing the state of your
     program.  For example, you can list the arguments given to your
     program with `info args', list the registers currently in use with
     `info registers', or list the breakpoints you have set with `info
     breakpoints'.  You can get a complete list of the `info'
     sub-commands with `help info'.

`set'
     You can assign the result of an expression to an environment
     variable with `set'.  For example, you can set the GDB prompt to a
     $-sign with `set prompt $'.

`show'
     In contrast to `info', `show' is for describing the state of GDB
     itself.  You can change most of the things you can `show', by
     using the related command `set'; for example, you can control what
     number system is used for displays with `set radix', or simply
     inquire which is currently in use with `show radix'.

     To display all the settable parameters and their current values,
     you can use `show' with no arguments; you may also use `info set'.
     Both commands produce the same display.

   Here are three miscellaneous `show' subcommands, all of which are
exceptional in lacking corresponding `set' commands:

`show version'
     Show what version of GDB is running.  You should include this
     information in GDB bug-reports.  If multiple versions of GDB are
     in use at your site, you may need to determine which version of
     GDB you are running; as GDB evolves, new commands are introduced,
     and old ones may wither away.  Also, many system vendors ship
     variant versions of GDB, and there are variant versions of GDB in
     GNU/Linux distributions as well.  The version number is the same
     as the one announced when you start GDB.

`show copying'
     Display information about permission for copying GDB.

`show warranty'
     Display the GNU "NO WARRANTY" statement, or a warranty, if your
     version of GDB comes with one.


File: gdb.info,  Node: Running,  Next: Stopping,  Prev: Commands,  Up: Top

Running Programs Under GDB
**************************

When you run a program under GDB, you must first generate debugging
information when you compile it.

   You may start GDB with its arguments, if any, in an environment of
your choice.  If you are doing native debugging, you may redirect your
program's input and output, debug an already running process, or kill a
child process.

* Menu:

* Compilation::                 Compiling for debugging
* Starting::                    Starting your program
* Arguments::                   Your program's arguments
* Environment::                 Your program's environment

* Working Directory::           Your program's working directory
* Input/Output::                Your program's input and output
* Attach::                      Debugging an already-running process
* Kill Process::                Killing the child process

* Threads::                     Debugging programs with multiple threads
* Processes::                   Debugging programs with multiple processes

File: gdb.info,  Node: Compilation,  Next: Starting,  Up: Running

Compiling for debugging
=======================

In order to debug a program effectively, you need to generate debugging
information when you compile it.  This debugging information is stored
in the object file; it describes the data type of each variable or
function and the correspondence between source line numbers and
addresses in the executable code.

   To request debugging information, specify the `-g' option when you
run the compiler.

   Most compilers do not include information about preprocessor macros
in the debugging information if you specify the `-g' flag alone,
because this information is rather large.  Version 3.1 of GCC, the GNU
C compiler, provides macro information if you specify the options
`-gdwarf-2' and `-g3'; the former option requests debugging information
in the Dwarf 2 format, and the latter requests "extra information".  In
the future, we hope to find more compact ways to represent macro
information, so that it can be included with `-g' alone.

   Many C compilers are unable to handle the `-g' and `-O' options
together.  Using those compilers, you cannot generate optimized
executables containing debugging information.

   GCC, the GNU C compiler, supports `-g' with or without `-O', making
it possible to debug optimized code.  We recommend that you _always_
use `-g' whenever you compile a program.  You may think your program is
correct, but there is no sense in pushing your luck.

   When you debug a program compiled with `-g -O', remember that the
optimizer is rearranging your code; the debugger shows you what is
really there.  Do not be too surprised when the execution path does not
exactly match your source file!  An extreme example: if you define a
variable, but never use it, GDB never sees that variable--because the
compiler optimizes it out of existence.

   Some things do not work as well with `-g -O' as with just `-g',
particularly on machines with instruction scheduling.  If in doubt,
recompile with `-g' alone, and if this fixes the problem, please report
it to us as a bug (including a test case!).

   Older versions of the GNU C compiler permitted a variant option
`-gg' for debugging information.  GDB no longer supports this format;
if your GNU C compiler has this option, do not use it.

File: gdb.info,  Node: Starting,  Next: Arguments,  Prev: Compilation,  Up: Running

Starting your program
=====================

`run'
`r'
     Use the `run' command to start your program under GDB.  You must
     first specify the program name (except on VxWorks) with an
     argument to GDB (*note Getting In and Out of GDB: Invocation.), or
     by using the `file' or `exec-file' command (*note Commands to
     specify files: Files.).


   If you are running your program in an execution environment that
supports processes, `run' creates an inferior process and makes that
process run your program.  (In environments without processes, `run'
jumps to the start of your program.)

   The execution of a program is affected by certain information it
receives from its superior.  GDB provides ways to specify this
information, which you must do _before_ starting your program.  (You
can change it after starting your program, but such changes only affect
your program the next time you start it.)  This information may be
divided into four categories:

The _arguments._
     Specify the arguments to give your program as the arguments of the
     `run' command.  If a shell is available on your target, the shell
     is used to pass the arguments, so that you may use normal
     conventions (such as wildcard expansion or variable substitution)
     in describing the arguments.  In Unix systems, you can control
     which shell is used with the `SHELL' environment variable.  *Note
     Your program's arguments: Arguments.

The _environment._
     Your program normally inherits its environment from GDB, but you
     can use the GDB commands `set environment' and `unset environment'
     to change parts of the environment that affect your program.
     *Note Your program's environment: Environment.

The _working directory._
     Your program inherits its working directory from GDB.  You can set
     the GDB working directory with the `cd' command in GDB.  *Note
     Your program's working directory: Working Directory.

The _standard input and output._
     Your program normally uses the same device for standard input and
     standard output as GDB is using.  You can redirect input and output
     in the `run' command line, or you can use the `tty' command to set
     a different device for your program.  *Note Your program's input
     and output: Input/Output.

     _Warning:_ While input and output redirection work, you cannot use
     pipes to pass the output of the program you are debugging to
     another program; if you attempt this, GDB is likely to wind up
     debugging the wrong program.

   When you issue the `run' command, your program begins to execute
immediately.  *Note Stopping and continuing: Stopping, for discussion
of how to arrange for your program to stop.  Once your program has
stopped, you may call functions in your program, using the `print' or
`call' commands.  *Note Examining Data: Data.

   If the modification time of your symbol file has changed since the
last time GDB read its symbols, GDB discards its symbol table, and
reads it again.  When it does this, GDB tries to retain your current
breakpoints.

File: gdb.info,  Node: Arguments,  Next: Environment,  Prev: Starting,  Up: Running

Your program's arguments
========================

The arguments to your program can be specified by the arguments of the
`run' command.  They are passed to a shell, which expands wildcard
characters and performs redirection of I/O, and thence to your program.
Your `SHELL' environment variable (if it exists) specifies what shell
GDB uses.  If you do not define `SHELL', GDB uses the default shell
(`/bin/sh' on Unix).

   On non-Unix systems, the program is usually invoked directly by GDB,
which emulates I/O redirection via the appropriate system calls, and
the wildcard characters are expanded by the startup code of the
program, not by the shell.

   `run' with no arguments uses the same arguments used by the previous
`run', or those set by the `set args' command.

`set args'
     Specify the arguments to be used the next time your program is
     run.  If `set args' has no arguments, `run' executes your program
     with no arguments.  Once you have run your program with arguments,
     using `set args' before the next `run' is the only way to run it
     again without arguments.

`show args'
     Show the arguments to give your program when it is started.

File: gdb.info,  Node: Environment,  Next: Working Directory,  Prev: Arguments,  Up: Running

Your program's environment
==========================

The "environment" consists of a set of environment variables and their
values.  Environment variables conventionally record such things as
your user name, your home directory, your terminal type, and your search
path for programs to run.  Usually you set up environment variables with
the shell and they are inherited by all the other programs you run.
When debugging, it can be useful to try running your program with a
modified environment without having to start GDB over again.

`path DIRECTORY'
     Add DIRECTORY to the front of the `PATH' environment variable (the
     search path for executables) that will be passed to your program.
     The value of `PATH' used by GDB does not change.  You may specify
     several directory names, separated by whitespace or by a
     system-dependent separator character (`:' on Unix, `;' on MS-DOS
     and MS-Windows).  If DIRECTORY is already in the path, it is moved
     to the front, so it is searched sooner.

     You can use the string `$cwd' to refer to whatever is the current
     working directory at the time GDB searches the path.  If you use
     `.' instead, it refers to the directory where you executed the
     `path' command.  GDB replaces `.' in the DIRECTORY argument (with
     the current path) before adding DIRECTORY to the search path.

`show paths'
     Display the list of search paths for executables (the `PATH'
     environment variable).

`show environment [VARNAME]'
     Print the value of environment variable VARNAME to be given to
     your program when it starts.  If you do not supply VARNAME, print
     the names and values of all environment variables to be given to
     your program.  You can abbreviate `environment' as `env'.

`set environment VARNAME [=VALUE]'
     Set environment variable VARNAME to VALUE.  The value changes for
     your program only, not for GDB itself.  VALUE may be any string;
     the values of environment variables are just strings, and any
     interpretation is supplied by your program itself.  The VALUE
     parameter is optional; if it is eliminated, the variable is set to
     a null value.

     For example, this command:

          set env USER = foo

     tells the debugged program, when subsequently run, that its user
     is named `foo'.  (The spaces around `=' are used for clarity here;
     they are not actually required.)

`unset environment VARNAME'
     Remove variable VARNAME from the environment to be passed to your
     program.  This is different from `set env VARNAME ='; `unset
     environment' removes the variable from the environment, rather
     than assigning it an empty value.

   _Warning:_ On Unix systems, GDB runs your program using the shell
indicated by your `SHELL' environment variable if it exists (or
`/bin/sh' if not).  If your `SHELL' variable names a shell that runs an
initialization file--such as `.cshrc' for C-shell, or `.bashrc' for
BASH--any variables you set in that file affect your program.  You may
wish to move setting of environment variables to files that are only
run when you sign on, such as `.login' or `.profile'.

File: gdb.info,  Node: Working Directory,  Next: Input/Output,  Prev: Environment,  Up: Running

Your program's working directory
================================

Each time you start your program with `run', it inherits its working
directory from the current working directory of GDB.  The GDB working
directory is initially whatever it inherited from its parent process
(typically the shell), but you can specify a new working directory in
GDB with the `cd' command.

   The GDB working directory also serves as a default for the commands
that specify files for GDB to operate on.  *Note Commands to specify
files: Files.

`cd DIRECTORY'
     Set the GDB working directory to DIRECTORY.

`pwd'
     Print the GDB working directory.

File: gdb.info,  Node: Input/Output,  Next: Attach,  Prev: Working Directory,  Up: Running

Your program's input and output
===============================

By default, the program you run under GDB does input and output to the
same terminal that GDB uses.  GDB switches the terminal to its own
terminal modes to interact with you, but it records the terminal modes
your program was using and switches back to them when you continue
running your program.

`info terminal'
     Displays information recorded by GDB about the terminal modes your
     program is using.

   You can redirect your program's input and/or output using shell
redirection with the `run' command.  For example,

     run > outfile

starts your program, diverting its output to the file `outfile'.

   Another way to specify where your program should do input and output
is with the `tty' command.  This command accepts a file name as
argument, and causes this file to be the default for future `run'
commands.  It also resets the controlling terminal for the child
process, for future `run' commands.  For example,

     tty /dev/ttyb

directs that processes started with subsequent `run' commands default
to do input and output on the terminal `/dev/ttyb' and have that as
their controlling terminal.

   An explicit redirection in `run' overrides the `tty' command's
effect on the input/output device, but not its effect on the controlling
terminal.

   When you use the `tty' command or redirect input in the `run'
command, only the input _for your program_ is affected.  The input for
GDB still comes from your terminal.

File: gdb.info,  Node: Attach,  Next: Kill Process,  Prev: Input/Output,  Up: Running

Debugging an already-running process
====================================

`attach PROCESS-ID'
     This command attaches to a running process--one that was started
     outside GDB.  (`info files' shows your active targets.)  The
     command takes as argument a process ID.  The usual way to find out
     the process-id of a Unix process is with the `ps' utility, or with
     the `jobs -l' shell command.

     `attach' does not repeat if you press <RET> a second time after
     executing the command.

   To use `attach', your program must be running in an environment
which supports processes; for example, `attach' does not work for
programs on bare-board targets that lack an operating system.  You must
also have permission to send the process a signal.

   When you use `attach', the debugger finds the program running in the
process first by looking in the current working directory, then (if the
program is not found) by using the source file search path (*note
Specifying source directories: Source Path.).  You can also use the
`file' command to load the program.  *Note Commands to Specify Files:
Files.

   The first thing GDB does after arranging to debug the specified
process is to stop it.  You can examine and modify an attached process
with all the GDB commands that are ordinarily available when you start
processes with `run'.  You can insert breakpoints; you can step and
continue; you can modify storage.  If you would rather the process
continue running, you may use the `continue' command after attaching
GDB to the process.

`detach'
     When you have finished debugging the attached process, you can use
     the `detach' command to release it from GDB control.  Detaching
     the process continues its execution.  After the `detach' command,
     that process and GDB become completely independent once more, and
     you are ready to `attach' another process or start one with `run'.
     `detach' does not repeat if you press <RET> again after executing
     the command.

   If you exit GDB or use the `run' command while you have an attached
process, you kill that process.  By default, GDB asks for confirmation
if you try to do either of these things; you can control whether or not
you need to confirm by using the `set confirm' command (*note Optional
warnings and messages: Messages/Warnings.).

File: gdb.info,  Node: Kill Process,  Next: Threads,  Prev: Attach,  Up: Running

Killing the child process
=========================

`kill'
     Kill the child process in which your program is running under GDB.

   This command is useful if you wish to debug a core dump instead of a
running process.  GDB ignores any core dump file while your program is
running.

   On some operating systems, a program cannot be executed outside GDB
while you have breakpoints set on it inside GDB.  You can use the
`kill' command in this situation to permit running your program outside
the debugger.

   The `kill' command is also useful if you wish to recompile and
relink your program, since on many systems it is impossible to modify an
executable file while it is running in a process.  In this case, when
you next type `run', GDB notices that the file has changed, and reads
the symbol table again (while trying to preserve your current
breakpoint settings).

File: gdb.info,  Node: Threads,  Next: Processes,  Prev: Kill Process,  Up: Running

Debugging programs with multiple threads
========================================

In some operating systems, such as HP-UX and Solaris, a single program
may have more than one "thread" of execution.  The precise semantics of
threads differ from one operating system to another, but in general the
threads of a single program are akin to multiple processes--except that
they share one address space (that is, they can all examine and modify
the same variables).  On the other hand, each thread has its own
registers and execution stack, and perhaps private memory.

   GDB provides these facilities for debugging multi-thread programs:

   * automatic notification of new threads

   * `thread THREADNO', a command to switch among threads

   * `info threads', a command to inquire about existing threads

   * `thread apply [THREADNO] [ALL] ARGS', a command to apply a command
     to a list of threads

   * thread-specific breakpoints

     _Warning:_ These facilities are not yet available on every GDB
     configuration where the operating system supports threads.  If
     your GDB does not support threads, these commands have no effect.
     For example, a system without thread support shows no output from
     `info threads', and always rejects the `thread' command, like this:

          (gdb) info threads
          (gdb) thread 1
          Thread ID 1 not known.  Use the "info threads" command to
          see the IDs of currently known threads.

   The GDB thread debugging facility allows you to observe all threads
while your program runs--but whenever GDB takes control, one thread in
particular is always the focus of debugging.  This thread is called the
"current thread".  Debugging commands show program information from the
perspective of the current thread.

   Whenever GDB detects a new thread in your program, it displays the
target system's identification for the thread with a message in the
form `[New SYSTAG]'.  SYSTAG is a thread identifier whose form varies
depending on the particular system.  For example, on LynxOS, you might
see

     [New process 35 thread 27]

when GDB notices a new thread.  In contrast, on an SGI system, the
SYSTAG is simply something like `process 368', with no further
qualifier.

   For debugging purposes, GDB associates its own thread number--always
a single integer--with each thread in your program.

`info threads'
     Display a summary of all threads currently in your program.  GDB
     displays for each thread (in this order):

       1. the thread number assigned by GDB

       2. the target system's thread identifier (SYSTAG)

       3. the current stack frame summary for that thread

     An asterisk `*' to the left of the GDB thread number indicates the
     current thread.

     For example,

     (gdb) info threads
       3 process 35 thread 27  0x34e5 in sigpause ()
       2 process 35 thread 23  0x34e5 in sigpause ()
     * 1 process 35 thread 13  main (argc=1, argv=0x7ffffff8)
         at threadtest.c:68

   On HP-UX systems:

   For debugging purposes, GDB associates its own thread number--a
small integer assigned in thread-creation order--with each thread in
your program.

   Whenever GDB detects a new thread in your program, it displays both
GDB's thread number and the target system's identification for the
thread with a message in the form `[New SYSTAG]'.  SYSTAG is a thread
identifier whose form varies depending on the particular system.  For
example, on HP-UX, you see

     [New thread 2 (system thread 26594)]

when GDB notices a new thread.

`info threads'
     Display a summary of all threads currently in your program.  GDB
     displays for each thread (in this order):

       1. the thread number assigned by GDB

       2. the target system's thread identifier (SYSTAG)

       3. the current stack frame summary for that thread

     An asterisk `*' to the left of the GDB thread number indicates the
     current thread.

     For example,

     (gdb) info threads
         * 3 system thread 26607  worker (wptr=0x7b09c318 "@") \

     at quicksort.c:137
           2 system thread 26606  0x7b0030d8 in __ksleep () \

     from /usr/lib/libc.2
           1 system thread 27905  0x7b003498 in _brk () \

     from /usr/lib/libc.2

`thread THREADNO'
     Make thread number THREADNO the current thread.  The command
     argument THREADNO is the internal GDB thread number, as shown in
     the first field of the `info threads' display.  GDB responds by
     displaying the system identifier of the thread you selected, and
     its current stack frame summary:

          (gdb) thread 2
          [Switching to process 35 thread 23]
          0x34e5 in sigpause ()

     As with the `[New ...]' message, the form of the text after
     `Switching to' depends on your system's conventions for identifying
     threads.

`thread apply [THREADNO] [ALL]  ARGS'
     The `thread apply' command allows you to apply a command to one or
     more threads.  Specify the numbers of the threads that you want
     affected with the command argument THREADNO.  THREADNO is the
     internal GDB thread number, as shown in the first field of the
     `info threads' display.  To apply a command to all threads, use
     `thread apply all' ARGS.

   Whenever GDB stops your program, due to a breakpoint or a signal, it
automatically selects the thread where that breakpoint or signal
happened.  GDB alerts you to the context switch with a message of the
form `[Switching to SYSTAG]' to identify the thread.

   *Note Stopping and starting multi-thread programs: Thread Stops, for
more information about how GDB behaves when you stop and start programs
with multiple threads.

   *Note Setting watchpoints: Set Watchpoints, for information about
watchpoints in programs with multiple threads.

File: gdb.info,  Node: Processes,  Prev: Threads,  Up: Running

Debugging programs with multiple processes
==========================================

On most systems, GDB has no special support for debugging programs
which create additional processes using the `fork' function.  When a
program forks, GDB will continue to debug the parent process and the
child process will run unimpeded.  If you have set a breakpoint in any
code which the child then executes, the child will get a `SIGTRAP'
signal which (unless it catches the signal) will cause it to terminate.

   However, if you want to debug the child process there is a workaround
which isn't too painful.  Put a call to `sleep' in the code which the
child process executes after the fork.  It may be useful to sleep only
if a certain environment variable is set, or a certain file exists, so
that the delay need not occur when you don't want to run GDB on the
child.  While the child is sleeping, use the `ps' program to get its
process ID.  Then tell GDB (a new invocation of GDB if you are also
debugging the parent process) to attach to the child process (*note
Attach::).  From that point on you can debug the child process just
like any other process which you attached to.

   On some systems, GDB provides support for debugging programs that
create additional processes using the `fork' or `vfork' functions.
Currently, the only platforms with this feature are HP-UX (11.x and
later only?) and GNU/Linux (kernel version 2.5.60 and later).

   By default, when a program forks, GDB will continue to debug the
parent process and the child process will run unimpeded.

   If you want to follow the child process instead of the parent
process, use the command `set follow-fork-mode'.

`set follow-fork-mode MODE'
     Set the debugger response to a program call of `fork' or `vfork'.
     A call to `fork' or `vfork' creates a new process.  The MODE can
     be:

    `parent'
          The original process is debugged after a fork.  The child
          process runs unimpeded.  This is the default.

    `child'
          The new process is debugged after a fork.  The parent process
          runs unimpeded.


`show follow-fork-mode'
     Display the current debugger response to a `fork' or `vfork' call.

   If you ask to debug a child process and a `vfork' is followed by an
`exec', GDB executes the new target up to the first breakpoint in the
new target.  If you have a breakpoint set on `main' in your original
program, the breakpoint will also be set on the child process's `main'.

   When a child process is spawned by `vfork', you cannot debug the
child or parent until an `exec' call completes.

   If you issue a `run' command to GDB after an `exec' call executes,
the new target restarts.  To restart the parent process, use the `file'
command with the parent executable name as its argument.

   You can use the `catch' command to make GDB stop whenever a `fork',
`vfork', or `exec' call is made.  *Note Setting catchpoints: Set
Catchpoints.

File: gdb.info,  Node: Stopping,  Next: Stack,  Prev: Running,  Up: Top

Stopping and Continuing
***********************

The principal purposes of using a debugger are so that you can stop your
program before it terminates; or so that, if your program runs into
trouble, you can investigate and find out why.

   Inside GDB, your program may stop for any of several reasons, such
as a signal, a breakpoint, or reaching a new line after a GDB command
such as `step'.  You may then examine and change variables, set new
breakpoints or remove old ones, and then continue execution.  Usually,
the messages shown by GDB provide ample explanation of the status of
your program--but you can also explicitly request this information at
any time.

`info program'
     Display information about the status of your program: whether it is
     running or not, what process it is, and why it stopped.

* Menu:

* Breakpoints::                 Breakpoints, watchpoints, and catchpoints
* Continuing and Stepping::     Resuming execution
* Signals::                     Signals
* Thread Stops::                Stopping and starting multi-thread programs

File: gdb.info,  Node: Breakpoints,  Next: Continuing and Stepping,  Up: Stopping

Breakpoints, watchpoints, and catchpoints
=========================================

A "breakpoint" makes your program stop whenever a certain point in the
program is reached.  For each breakpoint, you can add conditions to
control in finer detail whether your program stops.  You can set
breakpoints with the `break' command and its variants (*note Setting
breakpoints: Set Breaks.), to specify the place where your program
should stop by line number, function name or exact address in the
program.

   In HP-UX, SunOS 4.x, SVR4, and Alpha OSF/1 configurations, you can
set breakpoints in shared libraries before the executable is run.
There is a minor limitation on HP-UX systems: you must wait until the
executable is run in order to set breakpoints in shared library
routines that are not called directly by the program (for example,
routines that are arguments in a `pthread_create' call).

   A "watchpoint" is a special breakpoint that stops your program when
the value of an expression changes.  You must use a different command
to set watchpoints (*note Setting watchpoints: Set Watchpoints.), but
aside from that, you can manage a watchpoint like any other breakpoint:
you enable, disable, and delete both breakpoints and watchpoints using
the same commands.

   You can arrange to have values from your program displayed
automatically whenever GDB stops at a breakpoint.  *Note Automatic
display: Auto Display.

   A "catchpoint" is another special breakpoint that stops your program
when a certain kind of event occurs, such as the throwing of a C++
exception or the loading of a library.  As with watchpoints, you use a
different command to set a catchpoint (*note Setting catchpoints: Set
Catchpoints.), but aside from that, you can manage a catchpoint like any
other breakpoint.  (To stop when your program receives a signal, use the
`handle' command; see *Note Signals: Signals.)

   GDB assigns a number to each breakpoint, watchpoint, or catchpoint
when you create it; these numbers are successive integers starting with
one.  In many of the commands for controlling various features of
breakpoints you use the breakpoint number to say which breakpoint you
want to change.  Each breakpoint may be "enabled" or "disabled"; if
disabled, it has no effect on your program until you enable it again.

   Some GDB commands accept a range of breakpoints on which to operate.
A breakpoint range is either a single breakpoint number, like `5', or
two such numbers, in increasing order, separated by a hyphen, like
`5-7'.  When a breakpoint range is given to a command, all breakpoint
in that range are operated on.

* Menu:

* Set Breaks::                  Setting breakpoints
* Set Watchpoints::             Setting watchpoints
* Set Catchpoints::             Setting catchpoints
* Delete Breaks::               Deleting breakpoints
* Disabling::                   Disabling breakpoints
* Conditions::                  Break conditions
* Break Commands::              Breakpoint command lists
* Breakpoint Menus::            Breakpoint menus
* Error in Breakpoints::        ``Cannot insert breakpoints''
* Breakpoint related warnings:: ``Breakpoint address adjusted...''

File: gdb.info,  Node: Set Breaks,  Next: Set Watchpoints,  Up: Breakpoints

Setting breakpoints
-------------------

Breakpoints are set with the `break' command (abbreviated `b').  The
debugger convenience variable `$bpnum' records the number of the
breakpoint you've set most recently; see *Note Convenience variables:
Convenience Vars, for a discussion of what you can do with convenience
variables.

   You have several ways to say where the breakpoint should go.

`break FUNCTION'
     Set a breakpoint at entry to function FUNCTION.  When using source
     languages that permit overloading of symbols, such as C++,
     FUNCTION may refer to more than one possible place to break.
     *Note Breakpoint menus: Breakpoint Menus, for a discussion of that
     situation.

`break +OFFSET'
`break -OFFSET'
     Set a breakpoint some number of lines forward or back from the
     position at which execution stopped in the currently selected
     "stack frame".  (*Note Frames: Frames, for a description of stack
     frames.)

`break LINENUM'
     Set a breakpoint at line LINENUM in the current source file.  The
     current source file is the last file whose source text was printed.
     The breakpoint will stop your program just before it executes any
     of the code on that line.

`break FILENAME:LINENUM'
     Set a breakpoint at line LINENUM in source file FILENAME.

`break FILENAME:FUNCTION'
     Set a breakpoint at entry to function FUNCTION found in file
     FILENAME.  Specifying a file name as well as a function name is
     superfluous except when multiple files contain similarly named
     functions.

`break *ADDRESS'
     Set a breakpoint at address ADDRESS.  You can use this to set
     breakpoints in parts of your program which do not have debugging
     information or source files.

`break'
     When called without any arguments, `break' sets a breakpoint at
     the next instruction to be executed in the selected stack frame
     (*note Examining the Stack: Stack.).  In any selected frame but the
     innermost, this makes your program stop as soon as control returns
     to that frame.  This is similar to the effect of a `finish'
     command in the frame inside the selected frame--except that
     `finish' does not leave an active breakpoint.  If you use `break'
     without an argument in the innermost frame, GDB stops the next
     time it reaches the current location; this may be useful inside
     loops.

     GDB normally ignores breakpoints when it resumes execution, until
     at least one instruction has been executed.  If it did not do
     this, you would be unable to proceed past a breakpoint without
     first disabling the breakpoint.  This rule applies whether or not
     the breakpoint already existed when your program stopped.

`break ... if COND'
     Set a breakpoint with condition COND; evaluate the expression COND
     each time the breakpoint is reached, and stop only if the value is
     nonzero--that is, if COND evaluates as true.  `...' stands for one
     of the possible arguments described above (or no argument)
     specifying where to break.  *Note Break conditions: Conditions,
     for more information on breakpoint conditions.

`tbreak ARGS'
     Set a breakpoint enabled only for one stop.  ARGS are the same as
     for the `break' command, and the breakpoint is set in the same
     way, but the breakpoint is automatically deleted after the first
     time your program stops there.  *Note Disabling breakpoints:
     Disabling.

`hbreak ARGS'
     Set a hardware-assisted breakpoint.  ARGS are the same as for the
     `break' command and the breakpoint is set in the same way, but the
     breakpoint requires hardware support and some target hardware may
     not have this support.  The main purpose of this is EPROM/ROM code
     debugging, so you can set a breakpoint at an instruction without
     changing the instruction.  This can be used with the new
     trap-generation provided by SPARClite DSU and some x86-based
     targets.  These targets will generate traps when a program
     accesses some data or instruction address that is assigned to the
     debug registers.  However the hardware breakpoint registers can
     take a limited number of breakpoints.  For example, on the DSU,
     only two data breakpoints can be set at a time, and GDB will
     reject this command if more than two are used.  Delete or disable
     unused hardware breakpoints before setting new ones (*note
     Disabling: Disabling.).  *Note Break conditions: Conditions.
     *Note set remote hardware-breakpoint-limit::.

`thbreak ARGS'
     Set a hardware-assisted breakpoint enabled only for one stop.  ARGS
     are the same as for the `hbreak' command and the breakpoint is set
     in the same way.  However, like the `tbreak' command, the
     breakpoint is automatically deleted after the first time your
     program stops there.  Also, like the `hbreak' command, the
     breakpoint requires hardware support and some target hardware may
     not have this support.  *Note Disabling breakpoints: Disabling.
     See also *Note Break conditions: Conditions.

`rbreak REGEX'
     Set breakpoints on all functions matching the regular expression
     REGEX.  This command sets an unconditional breakpoint on all
     matches, printing a list of all breakpoints it set.  Once these
     breakpoints are set, they are treated just like the breakpoints
     set with the `break' command.  You can delete them, disable them,
     or make them conditional the same way as any other breakpoint.

     The syntax of the regular expression is the standard one used with
     tools like `grep'.  Note that this is different from the syntax
     used by shells, so for instance `foo*' matches all functions that
     include an `fo' followed by zero or more `o's.  There is an
     implicit `.*' leading and trailing the regular expression you
     supply, so to match only functions that begin with `foo', use
     `^foo'.

     When debugging C++ programs, `rbreak' is useful for setting
     breakpoints on overloaded functions that are not members of any
     special classes.

`info breakpoints [N]'
`info break [N]'
`info watchpoints [N]'
     Print a table of all breakpoints, watchpoints, and catchpoints set
     and not deleted, with the following columns for each breakpoint:

    _Breakpoint Numbers_

    _Type_
          Breakpoint, watchpoint, or catchpoint.

    _Disposition_
          Whether the breakpoint is marked to be disabled or deleted
          when hit.

    _Enabled or Disabled_
          Enabled breakpoints are marked with `y'.  `n' marks
          breakpoints that are not enabled.

    _Address_
          Where the breakpoint is in your program, as a memory address.
          If the breakpoint is pending (see below for details) on a
          future load of a shared library, the address will be listed
          as `<PENDING>'.

    _What_
          Where the breakpoint is in the source for your program, as a
          file and line number.  For a pending breakpoint, the original
          string passed to the breakpoint command will be listed as it
          cannot be resolved until the appropriate shared library is
          loaded in the future.

     If a breakpoint is conditional, `info break' shows the condition on
     the line following the affected breakpoint; breakpoint commands,
     if any, are listed after that.  A pending breakpoint is allowed to
     have a condition specified for it.  The condition is not parsed
     for validity until a shared library is loaded that allows the
     pending breakpoint to resolve to a valid location.

     `info break' with a breakpoint number N as argument lists only
     that breakpoint.  The convenience variable `$_' and the default
     examining-address for the `x' command are set to the address of
     the last breakpoint listed (*note Examining memory: Memory.).

     `info break' displays a count of the number of times the breakpoint
     has been hit.  This is especially useful in conjunction with the
     `ignore' command.  You can ignore a large number of breakpoint
     hits, look at the breakpoint info to see how many times the
     breakpoint was hit, and then run again, ignoring one less than
     that number.  This will get you quickly to the last hit of that
     breakpoint.

   GDB allows you to set any number of breakpoints at the same place in
your program.  There is nothing silly or meaningless about this.  When
the breakpoints are conditional, this is even useful (*note Break
conditions: Conditions.).

   If a specified breakpoint location cannot be found, it may be due to
the fact that the location is in a shared library that is yet to be
loaded.  In such a case, you may want GDB to create a special
breakpoint (known as a "pending breakpoint") that attempts to resolve
itself in the future when an appropriate shared library gets loaded.

   Pending breakpoints are useful to set at the start of your GDB
session for locations that you know will be dynamically loaded later by
the program being debugged.  When shared libraries are loaded, a check
is made to see if the load resolves any pending breakpoint locations.
If a pending breakpoint location gets resolved, a regular breakpoint is
created and the original pending breakpoint is removed.

   GDB provides some additional commands for controlling pending
breakpoint support:

`set breakpoint pending auto'
     This is the default behavior.  When GDB cannot find the breakpoint
     location, it queries you whether a pending breakpoint should be
     created.

`set breakpoint pending on'
     This indicates that an unrecognized breakpoint location should
     automatically result in a pending breakpoint being created.

`set breakpoint pending off'
     This indicates that pending breakpoints are not to be created.  Any
     unrecognized breakpoint location results in an error.  This
     setting does not affect any pending breakpoints previously created.

`show breakpoint pending'
     Show the current behavior setting for creating pending breakpoints.

   Normal breakpoint operations apply to pending breakpoints as well.
You may specify a condition for a pending breakpoint and/or commands to
run when the breakpoint is reached.  You can also enable or disable the
pending breakpoint.  When you specify a condition for a pending
breakpoint, the parsing of the condition will be deferred until the
point where the pending breakpoint location is resolved.  Disabling a
pending breakpoint tells GDB to not attempt to resolve the breakpoint
on any subsequent shared library load.  When a pending breakpoint is
re-enabled, GDB checks to see if the location is already resolved.
This is done because any number of shared library loads could have
occurred since the time the breakpoint was disabled and one or more of
these loads could resolve the location.

   GDB itself sometimes sets breakpoints in your program for special
purposes, such as proper handling of `longjmp' (in C programs).  These
internal breakpoints are assigned negative numbers, starting with `-1';
`info breakpoints' does not display them.  You can see these
breakpoints with the GDB maintenance command `maint info breakpoints'
(*note maint info breakpoints::).

File: gdb.info,  Node: Set Watchpoints,  Next: Set Catchpoints,  Prev: Set Breaks,  Up: Breakpoints

Setting watchpoints
-------------------

You can use a watchpoint to stop execution whenever the value of an
expression changes, without having to predict a particular place where
this may happen.

   Depending on your system, watchpoints may be implemented in software
or hardware.  GDB does software watchpointing by single-stepping your
program and testing the variable's value each time, which is hundreds of
times slower than normal execution.  (But this may still be worth it, to
catch errors where you have no clue what part of your program is the
culprit.)

   On some systems, such as HP-UX, GNU/Linux and some other x86-based
targets, GDB includes support for hardware watchpoints, which do not
slow down the running of your program.

`watch EXPR'
     Set a watchpoint for an expression.  GDB will break when EXPR is
     written into by the program and its value changes.

`rwatch EXPR'
     Set a watchpoint that will break when watch EXPR is read by the
     program.

`awatch EXPR'
     Set a watchpoint that will break when EXPR is either read or
     written into by the program.

`info watchpoints'
     This command prints a list of watchpoints, breakpoints, and
     catchpoints; it is the same as `info break'.

   GDB sets a "hardware watchpoint" if possible.  Hardware watchpoints
execute very quickly, and the debugger reports a change in value at the
exact instruction where the change occurs.  If GDB cannot set a
hardware watchpoint, it sets a software watchpoint, which executes more
slowly and reports the change in value at the next statement, not the
instruction, after the change occurs.

   When you issue the `watch' command, GDB reports

     Hardware watchpoint NUM: EXPR

if it was able to set a hardware watchpoint.

   Currently, the `awatch' and `rwatch' commands can only set hardware
watchpoints, because accesses to data that don't change the value of
the watched expression cannot be detected without examining every
instruction as it is being executed, and GDB does not do that
currently.  If GDB finds that it is unable to set a hardware breakpoint
with the `awatch' or `rwatch' command, it will print a message like
this:

     Expression cannot be implemented with read/access watchpoint.

   Sometimes, GDB cannot set a hardware watchpoint because the data
type of the watched expression is wider than what a hardware watchpoint
on the target machine can handle.  For example, some systems can only
watch regions that are up to 4 bytes wide; on such systems you cannot
set hardware watchpoints for an expression that yields a
double-precision floating-point number (which is typically 8 bytes
wide).  As a work-around, it might be possible to break the large region
into a series of smaller ones and watch them with separate watchpoints.

   If you set too many hardware watchpoints, GDB might be unable to
insert all of them when you resume the execution of your program.
Since the precise number of active watchpoints is unknown until such
time as the program is about to be resumed, GDB might not be able to
warn you about this when you set the watchpoints, and the warning will
be printed only when the program is resumed:

     Hardware watchpoint NUM: Could not insert watchpoint

If this happens, delete or disable some of the watchpoints.

   The SPARClite DSU will generate traps when a program accesses some
data or instruction address that is assigned to the debug registers.
For the data addresses, DSU facilitates the `watch' command.  However
the hardware breakpoint registers can only take two data watchpoints,
and both watchpoints must be the same kind.  For example, you can set
two watchpoints with `watch' commands, two with `rwatch' commands, *or*
two with `awatch' commands, but you cannot set one watchpoint with one
command and the other with a different command.  GDB will reject the
command if you try to mix watchpoints.  Delete or disable unused
watchpoint commands before setting new ones.

   If you call a function interactively using `print' or `call', any
watchpoints you have set will be inactive until GDB reaches another
kind of breakpoint or the call completes.

   GDB automatically deletes watchpoints that watch local (automatic)
variables, or expressions that involve such variables, when they go out
of scope, that is, when the execution leaves the block in which these
variables were defined.  In particular, when the program being debugged
terminates, _all_ local variables go out of scope, and so only
watchpoints that watch global variables remain set.  If you rerun the
program, you will need to set all such watchpoints again.  One way of
doing that would be to set a code breakpoint at the entry to the `main'
function and when it breaks, set all the watchpoints.

     _Warning:_ In multi-thread programs, watchpoints have only limited
     usefulness.  With the current watchpoint implementation, GDB can
     only watch the value of an expression _in a single thread_.  If
     you are confident that the expression can only change due to the
     current thread's activity (and if you are also confident that no
     other thread can become current), then you can use watchpoints as
     usual.  However, GDB may not notice when a non-current thread's
     activity changes the expression.

     _HP-UX Warning:_ In multi-thread programs, software watchpoints
     have only limited usefulness.  If GDB creates a software
     watchpoint, it can only watch the value of an expression _in a
     single thread_.  If you are confident that the expression can only
     change due to the current thread's activity (and if you are also
     confident that no other thread can become current), then you can
     use software watchpoints as usual.  However, GDB may not notice
     when a non-current thread's activity changes the expression.
     (Hardware watchpoints, in contrast, watch an expression in all
     threads.)

   *Note set remote hardware-watchpoint-limit::.

File: gdb.info,  Node: Set Catchpoints,  Next: Delete Breaks,  Prev: Set Watchpoints,  Up: Breakpoints

Setting catchpoints
-------------------

You can use "catchpoints" to cause the debugger to stop for certain
kinds of program events, such as C++ exceptions or the loading of a
shared library.  Use the `catch' command to set a catchpoint.

`catch EVENT'
     Stop when EVENT occurs.  EVENT can be any of the following:
    `throw'
          The throwing of a C++ exception.

    `catch'
          The catching of a C++ exception.

    `exec'
          A call to `exec'.  This is currently only available for HP-UX.

    `fork'
          A call to `fork'.  This is currently only available for HP-UX.

    `vfork'
          A call to `vfork'.  This is currently only available for
          HP-UX.

    `load'
    `load LIBNAME'
          The dynamic loading of any shared library, or the loading of
          the library LIBNAME.  This is currently only available for
          HP-UX.

    `unload'
    `unload LIBNAME'
          The unloading of any dynamically loaded shared library, or
          the unloading of the library LIBNAME.  This is currently only
          available for HP-UX.

`tcatch EVENT'
     Set a catchpoint that is enabled only for one stop.  The
     catchpoint is automatically deleted after the first time the event
     is caught.


   Use the `info break' command to list the current catchpoints.

   There are currently some limitations to C++ exception handling
(`catch throw' and `catch catch') in GDB:

   * If you call a function interactively, GDB normally returns control
     to you when the function has finished executing.  If the call
     raises an exception, however, the call may bypass the mechanism
     that returns control to you and cause your program either to abort
     or to simply continue running until it hits a breakpoint, catches
     a signal that GDB is listening for, or exits.  This is the case
     even if you set a catchpoint for the exception; catchpoints on
     exceptions are disabled within interactive calls.

   * You cannot raise an exception interactively.

   * You cannot install an exception handler interactively.

   Sometimes `catch' is not the best way to debug exception handling:
if you need to know exactly where an exception is raised, it is better
to stop _before_ the exception handler is called, since that way you
can see the stack before any unwinding takes place.  If you set a
breakpoint in an exception handler instead, it may not be easy to find
out where the exception was raised.

   To stop just before an exception handler is called, you need some
knowledge of the implementation.  In the case of GNU C++, exceptions are
raised by calling a library function named `__raise_exception' which
has the following ANSI C interface:

         /* ADDR is where the exception identifier is stored.
            ID is the exception identifier.  */
         void __raise_exception (void **addr, void *id);

To make the debugger catch all exceptions before any stack unwinding
takes place, set a breakpoint on `__raise_exception' (*note
Breakpoints; watchpoints; and exceptions: Breakpoints.).

   With a conditional breakpoint (*note Break conditions: Conditions.)
that depends on the value of ID, you can stop your program when a
specific exception is raised.  You can use multiple conditional
breakpoints to stop your program when any of a number of exceptions are
raised.

File: gdb.info,  Node: Delete Breaks,  Next: Disabling,  Prev: Set Catchpoints,  Up: Breakpoints

Deleting breakpoints
--------------------

It is often necessary to eliminate a breakpoint, watchpoint, or
catchpoint once it has done its job and you no longer want your program
to stop there.  This is called "deleting" the breakpoint.  A breakpoint
that has been deleted no longer exists; it is forgotten.

   With the `clear' command you can delete breakpoints according to
where they are in your program.  With the `delete' command you can
delete individual breakpoints, watchpoints, or catchpoints by specifying
their breakpoint numbers.

   It is not necessary to delete a breakpoint to proceed past it.  GDB
automatically ignores breakpoints on the first instruction to be
executed when you continue execution without changing the execution
address.

`clear'
     Delete any breakpoints at the next instruction to be executed in
     the selected stack frame (*note Selecting a frame: Selection.).
     When the innermost frame is selected, this is a good way to delete
     a breakpoint where your program just stopped.

`clear FUNCTION'
`clear FILENAME:FUNCTION'
     Delete any breakpoints set at entry to the function FUNCTION.

`clear LINENUM'
`clear FILENAME:LINENUM'
     Delete any breakpoints set at or within the code of the specified
     line.

`delete [breakpoints] [RANGE...]'
     Delete the breakpoints, watchpoints, or catchpoints of the
     breakpoint ranges specified as arguments.  If no argument is
     specified, delete all breakpoints (GDB asks confirmation, unless
     you have `set confirm off').  You can abbreviate this command as
     `d'.

File: gdb.info,  Node: Disabling,  Next: Conditions,  Prev: Delete Breaks,  Up: Breakpoints

Disabling breakpoints
---------------------

Rather than deleting a breakpoint, watchpoint, or catchpoint, you might
prefer to "disable" it.  This makes the breakpoint inoperative as if it
had been deleted, but remembers the information on the breakpoint so
that you can "enable" it again later.

   You disable and enable breakpoints, watchpoints, and catchpoints with
the `enable' and `disable' commands, optionally specifying one or more
breakpoint numbers as arguments.  Use `info break' or `info watch' to
print a list of breakpoints, watchpoints, and catchpoints if you do not
know which numbers to use.

   A breakpoint, watchpoint, or catchpoint can have any of four
different states of enablement:

   * Enabled.  The breakpoint stops your program.  A breakpoint set
     with the `break' command starts out in this state.

   * Disabled.  The breakpoint has no effect on your program.

   * Enabled once.  The breakpoint stops your program, but then becomes
     disabled.

   * Enabled for deletion.  The breakpoint stops your program, but
     immediately after it does so it is deleted permanently.  A
     breakpoint set with the `tbreak' command starts out in this state.

   You can use the following commands to enable or disable breakpoints,
watchpoints, and catchpoints:

`disable [breakpoints] [RANGE...]'
     Disable the specified breakpoints--or all breakpoints, if none are
     listed.  A disabled breakpoint has no effect but is not forgotten.
     All options such as ignore-counts, conditions and commands are
     remembered in case the breakpoint is enabled again later.  You may
     abbreviate `disable' as `dis'.

`enable [breakpoints] [RANGE...]'
     Enable the specified breakpoints (or all defined breakpoints).
     They become effective once again in stopping your program.

`enable [breakpoints] once RANGE...'
     Enable the specified breakpoints temporarily.  GDB disables any of
     these breakpoints immediately after stopping your program.

`enable [breakpoints] delete RANGE...'
     Enable the specified breakpoints to work once, then die.  GDB
     deletes any of these breakpoints as soon as your program stops
     there.

   Except for a breakpoint set with `tbreak' (*note Setting
breakpoints: Set Breaks.), breakpoints that you set are initially
enabled; subsequently, they become disabled or enabled only when you
use one of the commands above.  (The command `until' can set and delete
a breakpoint of its own, but it does not change the state of your other
breakpoints; see *Note Continuing and stepping: Continuing and
Stepping.)

File: gdb.info,  Node: Conditions,  Next: Break Commands,  Prev: Disabling,  Up: Breakpoints

Break conditions
----------------

The simplest sort of breakpoint breaks every time your program reaches a
specified place.  You can also specify a "condition" for a breakpoint.
A condition is just a Boolean expression in your programming language
(*note Expressions: Expressions.).  A breakpoint with a condition
evaluates the expression each time your program reaches it, and your
program stops only if the condition is _true_.

   This is the converse of using assertions for program validation; in
that situation, you want to stop when the assertion is violated--that
is, when the condition is false.  In C, if you want to test an
assertion expressed by the condition ASSERT, you should set the
condition `! ASSERT' on the appropriate breakpoint.

   Conditions are also accepted for watchpoints; you may not need them,
since a watchpoint is inspecting the value of an expression anyhow--but
it might be simpler, say, to just set a watchpoint on a variable name,
and specify a condition that tests whether the new value is an
interesting one.

   Break conditions can have side effects, and may even call functions
in your program.  This can be useful, for example, to activate functions
that log program progress, or to use your own print functions to format
special data structures. The effects are completely predictable unless
there is another enabled breakpoint at the same address.  (In that
case, GDB might see the other breakpoint first and stop your program
without checking the condition of this one.)  Note that breakpoint
commands are usually more convenient and flexible than break conditions
for the purpose of performing side effects when a breakpoint is reached
(*note Breakpoint command lists: Break Commands.).

   Break conditions can be specified when a breakpoint is set, by using
`if' in the arguments to the `break' command.  *Note Setting
breakpoints: Set Breaks.  They can also be changed at any time with the
`condition' command.

   You can also use the `if' keyword with the `watch' command.  The
`catch' command does not recognize the `if' keyword; `condition' is the
only way to impose a further condition on a catchpoint.

`condition BNUM EXPRESSION'
     Specify EXPRESSION as the break condition for breakpoint,
     watchpoint, or catchpoint number BNUM.  After you set a condition,
     breakpoint BNUM stops your program only if the value of EXPRESSION
     is true (nonzero, in C).  When you use `condition', GDB checks
     EXPRESSION immediately for syntactic correctness, and to determine
     whether symbols in it have referents in the context of your
     breakpoint.  If EXPRESSION uses symbols not referenced in the
     context of the breakpoint, GDB prints an error message:

          No symbol "foo" in current context.

     GDB does not actually evaluate EXPRESSION at the time the
     `condition' command (or a command that sets a breakpoint with a
     condition, like `break if ...') is given, however.  *Note
     Expressions: Expressions.

`condition BNUM'
     Remove the condition from breakpoint number BNUM.  It becomes an
     ordinary unconditional breakpoint.

   A special case of a breakpoint condition is to stop only when the
breakpoint has been reached a certain number of times.  This is so
useful that there is a special way to do it, using the "ignore count"
of the breakpoint.  Every breakpoint has an ignore count, which is an
integer.  Most of the time, the ignore count is zero, and therefore has
no effect.  But if your program reaches a breakpoint whose ignore count
is positive, then instead of stopping, it just decrements the ignore
count by one and continues.  As a result, if the ignore count value is
N, the breakpoint does not stop the next N times your program reaches
it.

`ignore BNUM COUNT'
     Set the ignore count of breakpoint number BNUM to COUNT.  The next
     COUNT times the breakpoint is reached, your program's execution
     does not stop; other than to decrement the ignore count, GDB takes
     no action.

     To make the breakpoint stop the next time it is reached, specify a
     count of zero.

     When you use `continue' to resume execution of your program from a
     breakpoint, you can specify an ignore count directly as an
     argument to `continue', rather than using `ignore'.  *Note
     Continuing and stepping: Continuing and Stepping.

     If a breakpoint has a positive ignore count and a condition, the
     condition is not checked.  Once the ignore count reaches zero, GDB
     resumes checking the condition.

     You could achieve the effect of the ignore count with a condition
     such as `$foo-- <= 0' using a debugger convenience variable that
     is decremented each time.  *Note Convenience variables:
     Convenience Vars.

   Ignore counts apply to breakpoints, watchpoints, and catchpoints.

File: gdb.info,  Node: Break Commands,  Next: Breakpoint Menus,  Prev: Conditions,  Up: Breakpoints

Breakpoint command lists
------------------------

You can give any breakpoint (or watchpoint or catchpoint) a series of
commands to execute when your program stops due to that breakpoint.  For
example, you might want to print the values of certain expressions, or
enable other breakpoints.

`commands [BNUM]'
`... COMMAND-LIST ...'
`end'
     Specify a list of commands for breakpoint number BNUM.  The
     commands themselves appear on the following lines.  Type a line
     containing just `end' to terminate the commands.

     To remove all commands from a breakpoint, type `commands' and
     follow it immediately with `end'; that is, give no commands.

     With no BNUM argument, `commands' refers to the last breakpoint,
     watchpoint, or catchpoint set (not to the breakpoint most recently
     encountered).

   Pressing <RET> as a means of repeating the last GDB command is
disabled within a COMMAND-LIST.

   You can use breakpoint commands to start your program up again.
Simply use the `continue' command, or `step', or any other command that
resumes execution.

   Any other commands in the command list, after a command that resumes
execution, are ignored.  This is because any time you resume execution
(even with a simple `next' or `step'), you may encounter another
breakpoint--which could have its own command list, leading to
ambiguities about which list to execute.

   If the first command you specify in a command list is `silent', the
usual message about stopping at a breakpoint is not printed.  This may
be desirable for breakpoints that are to print a specific message and
then continue.  If none of the remaining commands print anything, you
see no sign that the breakpoint was reached.  `silent' is meaningful
only at the beginning of a breakpoint command list.

   The commands `echo', `output', and `printf' allow you to print
precisely controlled output, and are often useful in silent
breakpoints.  *Note Commands for controlled output: Output.

   For example, here is how you could use breakpoint commands to print
the value of `x' at entry to `foo' whenever `x' is positive.

     break foo if x>0
     commands
     silent
     printf "x is %d\n",x
     cont
     end

   One application for breakpoint commands is to compensate for one bug
so you can test for another.  Put a breakpoint just after the erroneous
line of code, give it a condition to detect the case in which something
erroneous has been done, and give it commands to assign correct values
to any variables that need them.  End with the `continue' command so
that your program does not stop, and start with the `silent' command so
that no output is produced.  Here is an example:

     break 403
     commands
     silent
     set x = y + 4
     cont
     end

File: gdb.info,  Node: Breakpoint Menus,  Next: Error in Breakpoints,  Prev: Break Commands,  Up: Breakpoints

Breakpoint menus
----------------

Some programming languages (notably C++ and Objective-C) permit a
single function name to be defined several times, for application in
different contexts.  This is called "overloading".  When a function
name is overloaded, `break FUNCTION' is not enough to tell GDB where
you want a breakpoint.  If you realize this is a problem, you can use
something like `break FUNCTION(TYPES)' to specify which particular
version of the function you want.  Otherwise, GDB offers you a menu of
numbered choices for different possible breakpoints, and waits for your
selection with the prompt `>'.  The first two options are always `[0]
cancel' and `[1] all'.  Typing `1' sets a breakpoint at each definition
of FUNCTION, and typing `0' aborts the `break' command without setting
any new breakpoints.

   For example, the following session excerpt shows an attempt to set a
breakpoint at the overloaded symbol `String::after'.  We choose three
particular definitions of that function name:

     (gdb) b String::after
     [0] cancel
     [1] all
     [2] file:String.cc; line number:867
     [3] file:String.cc; line number:860
     [4] file:String.cc; line number:875
     [5] file:String.cc; line number:853
     [6] file:String.cc; line number:846
     [7] file:String.cc; line number:735
     > 2 4 6
     Breakpoint 1 at 0xb26c: file String.cc, line 867.
     Breakpoint 2 at 0xb344: file String.cc, line 875.
     Breakpoint 3 at 0xafcc: file String.cc, line 846.
     Multiple breakpoints were set.
     Use the "delete" command to delete unwanted
      breakpoints.
     (gdb)

File: gdb.info,  Node: Error in Breakpoints,  Next: Breakpoint related warnings,  Prev: Breakpoint Menus,  Up: Breakpoints

"Cannot insert breakpoints"
---------------------------

Under some operating systems, breakpoints cannot be used in a program if
any other process is running that program.  In this situation,
attempting to run or continue a program with a breakpoint causes GDB to
print an error message:

     Cannot insert breakpoints.
     The same program may be running in another process.

   When this happens, you have three ways to proceed:

  1. Remove or disable the breakpoints, then continue.

  2. Suspend GDB, and copy the file containing your program to a new
     name.  Resume GDB and use the `exec-file' command to specify that
     GDB should run your program under that name.  Then start your
     program again.

  3. Relink your program so that the text segment is nonsharable, using
     the linker option `-N'.  The operating system limitation may not
     apply to nonsharable executables.

   A similar message can be printed if you request too many active
hardware-assisted breakpoints and watchpoints:

     Stopped; cannot insert breakpoints.
     You may have requested too many hardware breakpoints and watchpoints.

This message is printed when you attempt to resume the program, since
only then GDB knows exactly how many hardware breakpoints and
watchpoints it needs to insert.

   When this message is printed, you need to disable or remove some of
the hardware-assisted breakpoints and watchpoints, and then continue.

File: gdb.info,  Node: Breakpoint related warnings,  Prev: Error in Breakpoints,  Up: Breakpoints

"Breakpoint address adjusted..."
--------------------------------

Some processor architectures place constraints on the addresses at
which breakpoints may be placed.  For architectures thus constrained,
GDB will attempt to adjust the breakpoint's address to comply with the
constraints dictated by the architecture.

   One example of such an architecture is the Fujitsu FR-V.  The FR-V is
a VLIW architecture in which a number of RISC-like instructions may be
bundled together for parallel execution.  The FR-V architecture
constrains the location of a breakpoint instruction within such a
bundle to the instruction with the lowest address.  GDB honors this
constraint by adjusting a breakpoint's address to the first in the
bundle.

   It is not uncommon for optimized code to have bundles which contain
instructions from different source statements, thus it may happen that
a breakpoint's address will be adjusted from one source statement to
another.  Since this adjustment may significantly alter GDB's
breakpoint related behavior from what the user expects, a warning is
printed when the breakpoint is first set and also when the breakpoint
is hit.

   A warning like the one below is printed when setting a breakpoint
that's been subject to address adjustment:

     warning: Breakpoint address adjusted from 0x00010414 to 0x00010410.

   Such warnings are printed both for user settable and GDB's internal
breakpoints.  If you see one of these warnings, you should verify that
a breakpoint set at the adjusted address will have the desired affect.
If not, the breakpoint in question may be removed and other breakpoints
may be set which will have the desired behavior.  E.g., it may be
sufficient to place the breakpoint at a later instruction.  A
conditional breakpoint may also be useful in some cases to prevent the
breakpoint from triggering too often.

   GDB will also issue a warning when stopping at one of these adjusted
breakpoints:

     warning: Breakpoint 1 address previously adjusted from 0x00010414
     to 0x00010410.

   When this warning is encountered, it may be too late to take remedial
action except in cases where the breakpoint is hit earlier or more
frequently than expected.

File: gdb.info,  Node: Continuing and Stepping,  Next: Signals,  Prev: Breakpoints,  Up: Stopping

Continuing and stepping
=======================

"Continuing" means resuming program execution until your program
completes normally.  In contrast, "stepping" means executing just one
more "step" of your program, where "step" may mean either one line of
source code, or one machine instruction (depending on what particular
command you use).  Either when continuing or when stepping, your
program may stop even sooner, due to a breakpoint or a signal.  (If it
stops due to a signal, you may want to use `handle', or use `signal 0'
to resume execution.  *Note Signals: Signals.)

`continue [IGNORE-COUNT]'
`c [IGNORE-COUNT]'
`fg [IGNORE-COUNT]'
     Resume program execution, at the address where your program last
     stopped; any breakpoints set at that address are bypassed.  The
     optional argument IGNORE-COUNT allows you to specify a further
     number of times to ignore a breakpoint at this location; its
     effect is like that of `ignore' (*note Break conditions:
     Conditions.).

     The argument IGNORE-COUNT is meaningful only when your program
     stopped due to a breakpoint.  At other times, the argument to
     `continue' is ignored.

     The synonyms `c' and `fg' (for "foreground", as the debugged
     program is deemed to be the foreground program) are provided
     purely for convenience, and have exactly the same behavior as
     `continue'.

   To resume execution at a different place, you can use `return'
(*note Returning from a function: Returning.) to go back to the calling
function; or `jump' (*note Continuing at a different address: Jumping.)
to go to an arbitrary location in your program.

   A typical technique for using stepping is to set a breakpoint (*note
Breakpoints; watchpoints; and catchpoints: Breakpoints.) at the
beginning of the function or the section of your program where a problem
is believed to lie, run your program until it stops at that breakpoint,
and then step through the suspect area, examining the variables that are
interesting, until you see the problem happen.

`step'
     Continue running your program until control reaches a different
     source line, then stop it and return control to GDB.  This command
     is abbreviated `s'.

          _Warning:_ If you use the `step' command while control is
          within a function that was compiled without debugging
          information, execution proceeds until control reaches a
          function that does have debugging information.  Likewise, it
          will not step into a function which is compiled without
          debugging information.  To step through functions without
          debugging information, use the `stepi' command, described
          below.

     The `step' command only stops at the first instruction of a source
     line.  This prevents the multiple stops that could otherwise occur
     in `switch' statements, `for' loops, etc.  `step' continues to
     stop if a function that has debugging information is called within
     the line.  In other words, `step' _steps inside_ any functions
     called within the line.

     Also, the `step' command only enters a function if there is line
     number information for the function.  Otherwise it acts like the
     `next' command.  This avoids problems when using `cc -gl' on MIPS
     machines.  Previously, `step' entered subroutines if there was any
     debugging information about the routine.

`step COUNT'
     Continue running as in `step', but do so COUNT times.  If a
     breakpoint is reached, or a signal not related to stepping occurs
     before COUNT steps, stepping stops right away.

`next [COUNT]'
     Continue to the next source line in the current (innermost) stack
     frame.  This is similar to `step', but function calls that appear
     within the line of code are executed without stopping.  Execution
     stops when control reaches a different line of code at the
     original stack level that was executing when you gave the `next'
     command.  This command is abbreviated `n'.

     An argument COUNT is a repeat count, as for `step'.

     The `next' command only stops at the first instruction of a source
     line.  This prevents multiple stops that could otherwise occur in
     `switch' statements, `for' loops, etc.

`set step-mode'
`set step-mode on'
     The `set step-mode on' command causes the `step' command to stop
     at the first instruction of a function which contains no debug line
     information rather than stepping over it.

     This is useful in cases where you may be interested in inspecting
     the machine instructions of a function which has no symbolic info
     and do not want GDB to automatically skip over this function.

`set step-mode off'
     Causes the `step' command to step over any functions which
     contains no debug information.  This is the default.

`finish'
     Continue running until just after function in the selected stack
     frame returns.  Print the returned value (if any).

     Contrast this with the `return' command (*note Returning from a
     function: Returning.).

`until'
`u'
     Continue running until a source line past the current line, in the
     current stack frame, is reached.  This command is used to avoid
     single stepping through a loop more than once.  It is like the
     `next' command, except that when `until' encounters a jump, it
     automatically continues execution until the program counter is
     greater than the address of the jump.

     This means that when you reach the end of a loop after single
     stepping though it, `until' makes your program continue execution
     until it exits the loop.  In contrast, a `next' command at the end
     of a loop simply steps back to the beginning of the loop, which
     forces you to step through the next iteration.

     `until' always stops your program if it attempts to exit the
     current stack frame.

     `until' may produce somewhat counterintuitive results if the order
     of machine code does not match the order of the source lines.  For
     example, in the following excerpt from a debugging session, the `f'
     (`frame') command shows that execution is stopped at line `206';
     yet when we use `until', we get to line `195':

          (gdb) f
          #0  main (argc=4, argv=0xf7fffae8) at m4.c:206
          206                 expand_input();
          (gdb) until
          195             for ( ; argc > 0; NEXTARG) {

     This happened because, for execution efficiency, the compiler had
     generated code for the loop closure test at the end, rather than
     the start, of the loop--even though the test in a C `for'-loop is
     written before the body of the loop.  The `until' command appeared
     to step back to the beginning of the loop when it advanced to this
     expression; however, it has not really gone to an earlier
     statement--not in terms of the actual machine code.

     `until' with no argument works by means of single instruction
     stepping, and hence is slower than `until' with an argument.

`until LOCATION'
`u LOCATION'
     Continue running your program until either the specified location
     is reached, or the current stack frame returns.  LOCATION is any of
     the forms of argument acceptable to `break' (*note Setting
     breakpoints: Set Breaks.).  This form of the command uses
     breakpoints, and hence is quicker than `until' without an
     argument.  The specified location is actually reached only if it
     is in the current frame.  This implies that `until' can be used to
     skip over recursive function invocations.  For instance in the
     code below, if the current location is line `96', issuing `until
     99' will execute the program up to line `99' in the same
     invocation of factorial, i.e. after the inner invocations have
     returned.

          94	int factorial (int value)
          95	{
          96	    if (value > 1) {
          97            value *= factorial (value - 1);
          98	    }
          99	    return (value);
          100     }

`advance LOCATION'
     Continue running the program up to the given location.  An
     argument is required, anything of the same form as arguments for
     the `break' command.  Execution will also stop upon exit from the
     current stack frame.  This command is similar to `until', but
     `advance' will not skip over recursive function calls, and the
     target location doesn't have to be in the same frame as the
     current one.

`stepi'
`stepi ARG'
`si'
     Execute one machine instruction, then stop and return to the
     debugger.

     It is often useful to do `display/i $pc' when stepping by machine
     instructions.  This makes GDB automatically display the next
     instruction to be executed, each time your program stops.  *Note
     Automatic display: Auto Display.

     An argument is a repeat count, as in `step'.

`nexti'
`nexti ARG'
`ni'
     Execute one machine instruction, but if it is a function call,
     proceed until the function returns.

     An argument is a repeat count, as in `next'.

File: gdb.info,  Node: Signals,  Next: Thread Stops,  Prev: Continuing and Stepping,  Up: Stopping

Signals
=======

A signal is an asynchronous event that can happen in a program.  The
operating system defines the possible kinds of signals, and gives each
kind a name and a numb